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Mega Man 1 - Cut Man Stage (No Damage) (Buster Only)
*Boss Stage*
Cut Man's Stage takes place within the perimeter of what appear to be an abandoned sawmill, and was originally designed as an easy stage that is helpful for beginners to practice, being also the stage that is selected by default in the Stage Select Screen. As such, most enemies fall under the type of being 'weak but fast and numerous.' This is also the stage with the most amount of Super Arm blocks, which not only foreshadows Cut Man's weakness but gives the player adequate opportunities to practice using Super Arm. The only gimmicks in this stage are two machines, which dispense an infinite number of Super Cutters at the player as long as they are within range. The stage starts with Mega Man needing to dodge Bunby Helis among several ladders and Guts Blocks blocking his path before having to climb up a series of rooms dodging Blasters. After getting past the first Super Cutter, Mega Man will now go up several rooms dodging Adhering Suzies until he reaches the peak of the stage, where he'll then drop down while dodging Mambus that spawn from the right side of the screen and fight a Big Eye at the very end before reaching the boss gate.
*Boss Info*
Cut Man (カットマン, Kattoman) is a Light Number who debuted in the first Mega Man game. He was created by Dr. Light to be a timber-felling robot, but was modified by Dr. Wily to help him conquer the world. He is one of the most frequently recurring bosses in the series.
His Special Weapon is the Rolling Cutter, an extremely sharp circular pair of scissor-like blades that can be thrown like boomerangs to attack from a distance. They are made of highly resistant "ceramic titanium", allowing them to slice through most materials effectively. His body was designed with a lightweight chassis that grants him fast and agile movement, even in strong rain and wind, as well as the ability to jump against horizontal surfaces to reach great heights. Metal Man would eventually be built via Cut Man's design.
*Weakness*
Super Arm, Fire Storm
*Attack Damage*
4 (Contact) 4 (Rolling Cutter)
*Strategy*
Cut Man is basic and makes for one of the easier bosses. His arena has two Super Arm blocks on the left side but is otherwise flat. He will run forward to Mega Man most of the time, and jump when he gets close enough. His jump tends to be a random horizontal distance going towards the player. Cut Man’s only attack is to throw his Rolling Cutter at Mega Man's position, which flies to the screen border in that path and comes back to Cut Man afterwards. Cut Man can either throw the Rolling Cutter after he pauses, or he can throw it at the apex of a jump. Cut Man also gets knocked back from attacks, a trait shared with Elec Man. If he still has his cutter after getting hit, he will retaliate by throwing it. In the Dr Wily Stage rematch that there will be no Super
Arm blocks to use.
*Valuable pickups to look out for*
nothing
Видео Mega Man 1 - Cut Man Stage (No Damage) (Buster Only) канала Hoganmer
Cut Man's Stage takes place within the perimeter of what appear to be an abandoned sawmill, and was originally designed as an easy stage that is helpful for beginners to practice, being also the stage that is selected by default in the Stage Select Screen. As such, most enemies fall under the type of being 'weak but fast and numerous.' This is also the stage with the most amount of Super Arm blocks, which not only foreshadows Cut Man's weakness but gives the player adequate opportunities to practice using Super Arm. The only gimmicks in this stage are two machines, which dispense an infinite number of Super Cutters at the player as long as they are within range. The stage starts with Mega Man needing to dodge Bunby Helis among several ladders and Guts Blocks blocking his path before having to climb up a series of rooms dodging Blasters. After getting past the first Super Cutter, Mega Man will now go up several rooms dodging Adhering Suzies until he reaches the peak of the stage, where he'll then drop down while dodging Mambus that spawn from the right side of the screen and fight a Big Eye at the very end before reaching the boss gate.
*Boss Info*
Cut Man (カットマン, Kattoman) is a Light Number who debuted in the first Mega Man game. He was created by Dr. Light to be a timber-felling robot, but was modified by Dr. Wily to help him conquer the world. He is one of the most frequently recurring bosses in the series.
His Special Weapon is the Rolling Cutter, an extremely sharp circular pair of scissor-like blades that can be thrown like boomerangs to attack from a distance. They are made of highly resistant "ceramic titanium", allowing them to slice through most materials effectively. His body was designed with a lightweight chassis that grants him fast and agile movement, even in strong rain and wind, as well as the ability to jump against horizontal surfaces to reach great heights. Metal Man would eventually be built via Cut Man's design.
*Weakness*
Super Arm, Fire Storm
*Attack Damage*
4 (Contact) 4 (Rolling Cutter)
*Strategy*
Cut Man is basic and makes for one of the easier bosses. His arena has two Super Arm blocks on the left side but is otherwise flat. He will run forward to Mega Man most of the time, and jump when he gets close enough. His jump tends to be a random horizontal distance going towards the player. Cut Man’s only attack is to throw his Rolling Cutter at Mega Man's position, which flies to the screen border in that path and comes back to Cut Man afterwards. Cut Man can either throw the Rolling Cutter after he pauses, or he can throw it at the apex of a jump. Cut Man also gets knocked back from attacks, a trait shared with Elec Man. If he still has his cutter after getting hit, he will retaliate by throwing it. In the Dr Wily Stage rematch that there will be no Super
Arm blocks to use.
*Valuable pickups to look out for*
nothing
Видео Mega Man 1 - Cut Man Stage (No Damage) (Buster Only) канала Hoganmer
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1 июня 2026 г. 0:46:14
00:03:27
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