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Designing DOOM Eternal with Hugo Martin - Noclip Podcast #22

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Danny sits down with Hugo Martin (Game Director, DOOM Eternal) to discuss how id Software tore apart the DOOM 2016 rulebook and attempted to make a faster, more challenging demons slaying romp.

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Music licensed from Audio Network.com
- Silver Sunrays 2

Видео Designing DOOM Eternal with Hugo Martin - Noclip Podcast #22 канала Noclip Podcast
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15 января 2020 г. 22:09:12
00:55:03
Яндекс.Метрика