[TAS] Super Mario Galaxy Default Resolution vs 4K HD Resolution
(I advise you to view the video in Fullscreen and at the highest resolution your internet can comfortably buffer video for.)
Due to comment requests, I've made a comparison video between the Wii's normal resolution and the 4K HD video I uploaded yesterday.
The left side of the video is what the Wii would normally output, with no graphical enhancements at all, at a resolution of 480p.
The right side of the video is in the upper limit of how much Dolphin can enhance the graphics of Wii and Gamecube games. Per Pixel Lighting and Scaled EFB Copy were turned on, Anisotrophic Filtering was at 16x, Anti-Aliasing was at 8x MSAA, and the game was rendered at a native resolution of 2160p, otherwise known as 4K HD. The HD Texture Pack that I mentioned in the last video is still present, though I don't think all of the textures are modified, and most of the textures in this specific level were unchanged as well.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Twitter: https://www.twitter.com/DStejGaming
Twitch: https://www.twitch.tv/DyllonStej
Skype: dyllon.stejakoski
Email: DyllonStejakoski@gmail.com
Видео [TAS] Super Mario Galaxy Default Resolution vs 4K HD Resolution канала DyllonStej Gaming
Due to comment requests, I've made a comparison video between the Wii's normal resolution and the 4K HD video I uploaded yesterday.
The left side of the video is what the Wii would normally output, with no graphical enhancements at all, at a resolution of 480p.
The right side of the video is in the upper limit of how much Dolphin can enhance the graphics of Wii and Gamecube games. Per Pixel Lighting and Scaled EFB Copy were turned on, Anisotrophic Filtering was at 16x, Anti-Aliasing was at 8x MSAA, and the game was rendered at a native resolution of 2160p, otherwise known as 4K HD. The HD Texture Pack that I mentioned in the last video is still present, though I don't think all of the textures are modified, and most of the textures in this specific level were unchanged as well.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Twitter: https://www.twitter.com/DStejGaming
Twitch: https://www.twitch.tv/DyllonStej
Skype: dyllon.stejakoski
Email: DyllonStejakoski@gmail.com
Видео [TAS] Super Mario Galaxy Default Resolution vs 4K HD Resolution канала DyllonStej Gaming
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Squidward Gets Stuck On Final DestinationTHE SUBSPACE 100% TAS LIVE BREAKDOWN[TAS] Super Smash Bros. Brawl - The Subspace Emissary: 100% Speedrun in 1:19:22.20[8K 60FPS] Super Smash Bros. Brawl: The Movie (All Story Cutscenes)KIRBY OVERRATED, 𝐌𝐀𝐑𝐈𝐎 𝐀𝐂𝐓𝐈𝐕𝐀𝐓𝐄𝐃SSBB Tabuu Boss Stage Background Stock Video (8K HD)Neo and Trinity versus... Pit?SM64 TAS Comp 2022 Task 12 RESULTS STREAMSM64 TAS Competition 2022 - Task 10 Compilation[TAS] Final Fantasy XII: Revenant Wings - Chapter 1 in 18:13.25[TAS] Super Mario 64: BitFS to HMC Castle Movement in 41.27s[TAS] Super Mario 64: HMC to SSL Castle Movement in 8.83sNSMB Mario vs Luigi PC MULTIPLAYER (Again)SSBB Final Destination Background Stock Video (8K HD)Playing NSMB Mario vs Luigi ON PC WITH 10 PLAYERSThe fastest (And luckiest) completion of the third Subspace Emissary levelPeach Becomes The Ultimate BeingMeta Knight Green Screens (The Subspace Emissary)"Armstrong Explaining Things" Meme TemplateMario Green Screens (The Subspace Emissary)Pasta Power 4K Remaster