HOW TO USE UDIM IN MAYA AND NUKE | NUKE TIPS AND TRICKS
#vfxvibe #nuke #visualeffects
HOW TO USE UDIM IN MAYA AND NUKE
Hello YouTube,
I am back with another exciting video on How to use UDIMS in Maya nad Nuke.
At its core, UDIM is simply an automatic UV offset system that assigns an image onto a specific UV tile, which allows you to use multiple lower resolution texture maps for neighboring surfaces, producing a higher resolution result without having to resort to using a single, ultra high-resolution image.
Website:- www.vfxvibe.com
Social media link:-
Facebook:- https://b-m.facebook.com/Vfx-Vibe-246601082739581/
Instagram:- https://www.instagram.com/vfxvibe/
Patreon Link :- https://www.patreon.com/vfxvibe
Видео HOW TO USE UDIM IN MAYA AND NUKE | NUKE TIPS AND TRICKS канала VFX VIBE
HOW TO USE UDIM IN MAYA AND NUKE
Hello YouTube,
I am back with another exciting video on How to use UDIMS in Maya nad Nuke.
At its core, UDIM is simply an automatic UV offset system that assigns an image onto a specific UV tile, which allows you to use multiple lower resolution texture maps for neighboring surfaces, producing a higher resolution result without having to resort to using a single, ultra high-resolution image.
Website:- www.vfxvibe.com
Social media link:-
Facebook:- https://b-m.facebook.com/Vfx-Vibe-246601082739581/
Instagram:- https://www.instagram.com/vfxvibe/
Patreon Link :- https://www.patreon.com/vfxvibe
Видео HOW TO USE UDIM IN MAYA AND NUKE | NUKE TIPS AND TRICKS канала VFX VIBE
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
![How to UV Map Complex Objects in Maya](https://i.ytimg.com/vi/JiEQNDZapXs/default.jpg)
![Nuke Essentials: 06 Multipass Rendering Compositing (Single AOVs)](https://i.ytimg.com/vi/4A9kbUZpqIU/default.jpg)
![Introduction to color correction in Nuke](https://i.ytimg.com/vi/LFjwvJHvWnU/default.jpg)
![Mari VS Substance - Which should I learn for VFX Texturing? (Pros and Cons)](https://i.ytimg.com/vi/H2-r36M45T4/default.jpg)
![Maya at a Glance: Bump map, Normal Maps and Displacement maps in Arnold](https://i.ytimg.com/vi/IytfsDZUDf0/default.jpg)
![NKE 101- Nuke 101- PART 6: Roto and Rotopaint Nodes](https://i.ytimg.com/vi/tlY_JgqUKCI/default.jpg)
![Cleanup made easy with UV Projection](https://i.ytimg.com/vi/vmPRqZdqBeQ/default.jpg)
![What are UDIM's and how do they improve your texturing workflow ? ( My 1000th video !! )](https://i.ytimg.com/vi/97cgbOCfk9A/default.jpg)
![FINALLY! Substance Painter has UDIMS: How to](https://i.ytimg.com/vi/C_GtLtgVh-Y/default.jpg)
![Fix My 3d Model #2 Maya Hard Surface Modeling Tutorial: Booleans](https://i.ytimg.com/vi/E0G1Z8EK6X4/default.jpg)
![Mari for Beginners - 04: Painting and Projecting Images](https://i.ytimg.com/vi/KNqDNR4V2dk/default.jpg)
![Multipass Compositing in Nuke - Tutorial in Hindi](https://i.ytimg.com/vi/Wr5OZiukN0I/default.jpg)
![Substance Painter to Maya V-Ray - Using the Substance Workflow Plugin](https://i.ytimg.com/vi/WEmbV7PYJvs/default.jpg)
![UVs and UV Passes in Nuke: PART 1 [Beginner]](https://i.ytimg.com/vi/wb1WjHlXbn0/default.jpg)
![Maya UV Mapping For Beginners](https://i.ytimg.com/vi/k1LygYsI17k/default.jpg)
![Nuke Tutorial | Environment Reflection using Normal Pass](https://i.ytimg.com/vi/sMtaIXkU0CU/default.jpg)
![Nuke Tutorial - Building 3D Environments with Camera Projections](https://i.ytimg.com/vi/N2dW5He4jiY/default.jpg)
![Understanding UDIMS - Maya, Substance Painter and Mari](https://i.ytimg.com/vi/i4ua3Tajatw/default.jpg)
![UV Tools You Didn't Know in Maya 2018](https://i.ytimg.com/vi/WGiVzueGc3Y/default.jpg)
![Blender vs after effects vs Nuke](https://i.ytimg.com/vi/m3jArcnGr3E/default.jpg)