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Understanding Why Pointers Become NULL After Function Returns in C Programming

Discover why pointers return NULL after a function call in C and learn how to effectively pass pointers by reference to maintain their values.
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This video is based on the question https://stackoverflow.com/q/71415280/ asked by the user 'Baunuxi02' ( https://stackoverflow.com/u/18422423/ ) and on the answer https://stackoverflow.com/a/71415380/ provided by the user 'Vlad from Moscow' ( https://stackoverflow.com/u/2877241/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/by-sa/4.0/ ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/by-sa/4.0/ ) license.

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Understanding Why Pointers Become NULL After Function Returns in C Programming

If you're just diving into C programming, you may come across scenarios where pointers seem to lose their values once a function call completes. This can be incredibly frustrating, especially when you're trying to manage data effectively in your applications. In this guide, we'll explore why this phenomenon occurs and how you can handle pointers correctly to preserve their values after a function returns.

The Problem: Pointers Returning NULL

In the given scenario, we have a function, upload_players, that is tasked with uploading player data. However, the pointers in the main function (array_indici and array_ingame) return as NULL after the function returns, even though they appeared to hold the correct values during the function execution. The root of the issue lies in how we're passing these pointers to the function.

Key Concepts of Pointers and Function Calls

Before we delve into the solution, let's understand the basics of how pointers are passed in C:

Pass-by-Value: When you pass pointers to a function by value, you're passing a copy of the pointer's value. Any changes made to this copy in the function do not affect the original pointer in the calling function.

Pass-by-Reference: If you want to manipulate the original pointer itself within the function (for example, to allocate memory for it), you need to pass a pointer to the pointer. This way, the function can make changes that will reflect back on the original pointer.

The Solution: Pass Pointers by Reference

To solve the issue of NULL pointers, you will need to pass the pointers to your arrays by reference, which means passing a pointer to the pointer. Here’s how to do this step-by-step:

Step 1: Modify the Function Signature

You should change the function signature of upload_players to accept pointers to pointers for the arrays you want to modify. Here’s how the updated signature should look:

[[See Video to Reveal this Text or Code Snippet]]

Step 2: Call the Function with Address-of Operator

When calling the function, you must provide the address of the pointer variables using the & operator. The modified function call will be:

[[See Video to Reveal this Text or Code Snippet]]

Step 3: Dereference the Pointers Inside the Function

Within the upload_players function, you will need to dereference the pointer to allocate memory correctly. Here’s how it should look inside the function:

[[See Video to Reveal this Text or Code Snippet]]

This line allocates memory for array_indici while ensuring that the original pointer in main is updated directly.

Conclusion

By passing pointers by reference, you can ensure that any modifications inside the function affect the original pointers in the calling function. This technique prevents the common error of pointers becoming NULL after a function returns. Remember, understanding how pointers work in C is a critical step in becoming proficient in programming with this language. Happy Coding!

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