Rayman Legends PC - TAS Tools (WIP #1)
This is a work in progress tool that I've been making for the past few days to try to make TASing in Rayman Legends a thing. None of the 7th generation console emulators, or the Wii U and Switch emulators, have really any TAS tools available (Xenia for Xbox 360, RPCS3 for PS3, Cemu for Wii U, Yuzu for Switch).
This is still really early, so everything is still pretty rough. Only a few key features are here, frame advance, and precise TAS inputting. I still need to implement TAS Input Recording and Playback, and also a method to load "Save States" by forcing the level to reload, and playing back already recorded TAS inputs up to the point where you wanted to "Load the State", so to speak. Obviously not real save states, but the best alternative I can think of doing for a Native Windows Game. Biggest downside is that you need to watch the TAS Playback every time you want to "Load the State", but again, not sure if there can ever be any better alternatives.
Видео Rayman Legends PC - TAS Tools (WIP #1) канала DJTHED Games
This is still really early, so everything is still pretty rough. Only a few key features are here, frame advance, and precise TAS inputting. I still need to implement TAS Input Recording and Playback, and also a method to load "Save States" by forcing the level to reload, and playing back already recorded TAS inputs up to the point where you wanted to "Load the State", so to speak. Obviously not real save states, but the best alternative I can think of doing for a Native Windows Game. Biggest downside is that you need to watch the TAS Playback every time you want to "Load the State", but again, not sure if there can ever be any better alternatives.
Видео Rayman Legends PC - TAS Tools (WIP #1) канала DJTHED Games
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