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Making Holographic Foil Cards with Shader Graph in Unity URP

Since I can't get hold of a Destined Rivals Elite Trainer Box, I'll just make my own with this holographic card shader. By combining a parallax layer stencil window effect with rainbow-colored streaks on some layers, you can create a beautiful holofoil card featuring anything you want. Even geese.
Card opening, but longer: https://www.youtube.com/watch?v=-YSmcDwAdYM
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👇 Download the project on GitHub: https://github.com/daniel-ilett/shaders-holo-card
📰 Read this tutorial in article format instead: (Coming soon!)
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Duck model: https://free3d.com/3d-model/bird-v1--282209.html
Skybox texture: https://polyhaven.com/a/lonely_road_afternoon_puresky
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✨ Grab Retro Shaders Pro, my PSX and N64 shader asset pack, here: https://assetstore.unity.com/packages/vfx/shaders/retro-shaders-pro-for-urp-287937?aid=1101lfDLn

📚 Get a copy of my shader book here: https://link.springer.com/book/10.1007/978-1-4842-8652-4
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💬 Join the Discord: https://discord.gg/tPQEUwPpb3
☕ Or throw me a one-off coffee on Ko-fi: https://ko-fi.com/danielilett
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Видео Making Holographic Foil Cards with Shader Graph in Unity URP канала Daniel Ilett
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