Final Doom: The Plutonia Experiment - All 32 Levels UV-Max Speedruns
Runner: Zero-Master
Date: August 2021
IWAD: Plutonia.wad
Category: UV-Max
Sourceport (Demos): Crispy Doom v5.9.2
Sourceport (Video): DSDA-Doom v0.21.2
-------------------------------------------------
Map - Level @ Timestamp
Map 01 - Congo @ 0:00
Map 02 - Well of Souls @ 1:56
Map 03 - Aztec @ 3:57
Map 04 - Caged @ 7:14
Map 05 - Ghost Town @ 9:40
Map 06 - Baron's Lair @ 11:51
Map 07 - Caughtyard @ 14:33
Map 08 - Realm @ 16:07
Map 09 - Abattoire @ 19:33
Map 10 - Onslaught @ 22:37
Map 11 - Hunted @ 25:10
Map 12 - Speed @ 27:41
Map 13 - The Crypt @ 31:59
Map 14 - Genesis @ 34:25
Map 15 - The Twilight @ 36:39
Map 31 - Cyberden @ 38:54
Map 32 - Go 2 It @ 43:08
Map 16 - The Omen @ 46:07
Map 17 - Compound @ 48:04
Map 18 - Neurosphere @ 49:57
Map 19 - NME @ 51:31
Map 20 - The Death Domain @ 53:12
Map 21 - Slayer @ 56:20
Map 22 - Impossible Mission @ 58:16
Map 23 - Tombstone @ 1:02:59
Map 24 - The Final Frontier @ 1:08:45
Map 25 - The Temple of Darkness @ 1:11:29
Map 26 - Bunker @ 1:14:39
Map 27 - Anti-Christ @ 1:20:21
Map 28 - The Sewers @ 1:22:12
Map 29 - Odyssey of Noises @ 1:27:10
Map 30 - The Gateway of Hell @ 1:33:49
--------------------------------------------------------------
This video is made of 32 segments, one for each levels new UV-Max record.
Video uses plutmidi: "The Plutonia MIDI Pack is a full soundtrack replacement for The Plutonia Experiment, released on 8 October 2013."
Decided to first give Map 01 UV-Max a try and to my surprise I managed to improve the time by as much as 3 seconds in very few attempts. Map 01 is usually the most optimized so I figured I could make quick work of many of the other levels as well.
I've written more details on each level here:
https://pastebin.com/1mUztxbN
Order of completing the demos (first to last): 01,09,16,03,10,21,14,15,04,18,29,30,17,19,24,22,20,05,11,26,07,12,28,13,31,08,27,25,06,23,32,02
Advanced hud used.
Skips monsters and secrets allowed by old Compet-N rules:
- 4 archviles at the end of Map 11 (77% kills).
- 1 secret in Map 26 (75% secrets).
- 1 chaingunner + 1 archvile in Map 27.
Chaingunner on Map 27 is killed twice so it shows 100% kills on the intermission screen, but the arch-vile and chaingunner are alive when exiting the level. Map 26 secret can be activated now, but it's still skipped because it's not trivial to do. Map 11 arch-viles are nearly impossible to kill. So 100% can be achieved on all those levels, but speedruns are done without them as for example requiring 100% kills on map 11 is ridiculous.
Enjoy.
Видео Final Doom: The Plutonia Experiment - All 32 Levels UV-Max Speedruns канала Zero Master
Date: August 2021
IWAD: Plutonia.wad
Category: UV-Max
Sourceport (Demos): Crispy Doom v5.9.2
Sourceport (Video): DSDA-Doom v0.21.2
-------------------------------------------------
Map - Level @ Timestamp
Map 01 - Congo @ 0:00
Map 02 - Well of Souls @ 1:56
Map 03 - Aztec @ 3:57
Map 04 - Caged @ 7:14
Map 05 - Ghost Town @ 9:40
Map 06 - Baron's Lair @ 11:51
Map 07 - Caughtyard @ 14:33
Map 08 - Realm @ 16:07
Map 09 - Abattoire @ 19:33
Map 10 - Onslaught @ 22:37
Map 11 - Hunted @ 25:10
Map 12 - Speed @ 27:41
Map 13 - The Crypt @ 31:59
Map 14 - Genesis @ 34:25
Map 15 - The Twilight @ 36:39
Map 31 - Cyberden @ 38:54
Map 32 - Go 2 It @ 43:08
Map 16 - The Omen @ 46:07
Map 17 - Compound @ 48:04
Map 18 - Neurosphere @ 49:57
Map 19 - NME @ 51:31
Map 20 - The Death Domain @ 53:12
Map 21 - Slayer @ 56:20
Map 22 - Impossible Mission @ 58:16
Map 23 - Tombstone @ 1:02:59
Map 24 - The Final Frontier @ 1:08:45
Map 25 - The Temple of Darkness @ 1:11:29
Map 26 - Bunker @ 1:14:39
Map 27 - Anti-Christ @ 1:20:21
Map 28 - The Sewers @ 1:22:12
Map 29 - Odyssey of Noises @ 1:27:10
Map 30 - The Gateway of Hell @ 1:33:49
--------------------------------------------------------------
This video is made of 32 segments, one for each levels new UV-Max record.
Video uses plutmidi: "The Plutonia MIDI Pack is a full soundtrack replacement for The Plutonia Experiment, released on 8 October 2013."
Decided to first give Map 01 UV-Max a try and to my surprise I managed to improve the time by as much as 3 seconds in very few attempts. Map 01 is usually the most optimized so I figured I could make quick work of many of the other levels as well.
I've written more details on each level here:
https://pastebin.com/1mUztxbN
Order of completing the demos (first to last): 01,09,16,03,10,21,14,15,04,18,29,30,17,19,24,22,20,05,11,26,07,12,28,13,31,08,27,25,06,23,32,02
Advanced hud used.
Skips monsters and secrets allowed by old Compet-N rules:
- 4 archviles at the end of Map 11 (77% kills).
- 1 secret in Map 26 (75% secrets).
- 1 chaingunner + 1 archvile in Map 27.
Chaingunner on Map 27 is killed twice so it shows 100% kills on the intermission screen, but the arch-vile and chaingunner are alive when exiting the level. Map 26 secret can be activated now, but it's still skipped because it's not trivial to do. Map 11 arch-viles are nearly impossible to kill. So 100% can be achieved on all those levels, but speedruns are done without them as for example requiring 100% kills on map 11 is ridiculous.
Enjoy.
Видео Final Doom: The Plutonia Experiment - All 32 Levels UV-Max Speedruns канала Zero Master
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
![Doom (2016) - Ultra-Nightmare - No Upgrades](https://i.ytimg.com/vi/RR1G05e0bjs/default.jpg)
![[Vinesauce] Joel - Doom Mapping Contest II ( Part 14 )](https://i.ytimg.com/vi/z04GLHneufQ/default.jpg)
![](https://i.ytimg.com/vi/X5cJ7AWwzcM/default.jpg)
![All Bosses of DOOM (1993 - 2020)](https://i.ytimg.com/vi/1ypMZFX9wCQ/default.jpg)
![[4K] Top 10 HARDEST Extreme Demons in Geometry Dash.](https://i.ytimg.com/vi/CcWSS-Inv3o/default.jpg)
![Pt.1 Real Navigation Officer Reacts to The Cost of Concordia](https://i.ytimg.com/vi/1cajUJX46aI/default.jpg)
![Trying 1000 FPS For The First Time... (INSANE)](https://i.ytimg.com/vi/uv1RajstsWk/default.jpg)
![Final Doom: TNT Evilution - Nightmare! difficulty in 1:23:36](https://i.ytimg.com/vi/Yg9yIsSj-yU/default.jpg)
![Doom II: Sunder - Map 19 (City at the Mouth of Ire) UV-Max in 2:05:18](https://i.ytimg.com/vi/8J8WSiQzMdU/default.jpg)
![5 Speedrunners Who Broke The Game!](https://i.ytimg.com/vi/ECpmDeSeISQ/default.jpg)
![Speedruns of TERRIBLE Doom Ports](https://i.ytimg.com/vi/Ak-Gu6q3-P8/default.jpg)
![Doom 2 - Doombound01 Map01 UV-Max in 1:46](https://i.ytimg.com/vi/kTJqEvZBPNc/default.jpg)
![Doom II: Nuts 100% Kills - 85 Revenants vs 850 Cyberdemons [TAS]](https://i.ytimg.com/vi/b2Hx8RGxiPI/default.jpg)
![PRO DOOM: THE PLUTONIA EXPERIMENT](https://i.ytimg.com/vi/cVyMsAja5z8/default.jpg)
![Ultimate Doom - Ultra-Violence Speedrun in 19:43](https://i.ytimg.com/vi/d0Dl8HSKMWM/default.jpg)
![Doom Eternal: Mars Core Master Level Ultra-Nightmare [No Hud]](https://i.ytimg.com/vi/mZVweuiOGVs/default.jpg)
![Doom Eternal - 100% Ultra-Nightmare in 2:22:11](https://i.ytimg.com/vi/01nJjaKlJhU/default.jpg)
![Doom II: Hell on Earth - Nightmare! in 12:44 [TAS]](https://i.ytimg.com/vi/8QHH6ODnRTA/default.jpg)
![Doom II Slaughterfest 3 Map32 UV-Max in 22:23](https://i.ytimg.com/vi/l5MWg0YFWKQ/default.jpg)
![Doom Eternal + DLCs 100% Ultra-Nightmare w/ cutscenes [No HUD]](https://i.ytimg.com/vi/IFuEPM-AxQ0/default.jpg)