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ARC Raiders reduces lightning frequency ⚡ one week later adds challenge to get struck by it

In a perfectly ironic twist, the developers behind ARC Raiders reduced how often lightning appears in-game—only to shortly after introduce a challenge that requires players to get struck by it. Naturally, the community is both amused and mildly frustrated.

Players are now wandering maps like human lightning rods, hoping RNG blesses them with a strike. What used to be a rare environmental hazard has suddenly become one of the hardest “objectives” in the game—not because it’s difficult, but because it’s barely happening anymore.

Moments like this highlight how live-service balancing can sometimes clash with gameplay design. A feature toned down for realism or fairness can quickly become a bottleneck when tied to progression systems or challenges.

Still, it’s the kind of chaotic, slightly unhinged game design decision that ends up creating funny community moments—clips of players standing in open fields, begging the sky to smite them included. #arcraiders

Видео ARC Raiders reduces lightning frequency ⚡ one week later adds challenge to get struck by it канала Neonnplays
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