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Best game ever.

So, this is The World's Hardest Game 4 HTML5 Version a.k.a. whg4u a.k.a. 4u, and it has a lot of ... interesting changes from the Flash version of WHG4. Similar to whg3u, a lot of enemy patterns that would normally be synchronized, are not synchronized here, and yet most of the desyncs in 4u don't seem to be as harsh as 3u desyncs. Really the only truly unfair desyncs are in Level 2-A2 and in Level 4-A1. Also, unlike whg3u, patterns actually reset when transitioning between areas ... well, translation resets but rotation does not, so certain areas like 1-C3 are not affected by pattern resets at all. However, some enemy patterns do get fucked in other ways. Hit detection is a lot worse in this game than in the Flash version. Feels like coin hitboxes are a lot smaller, so this makes collecting clusters of coins a bit harder. Meanwhile, if you overlap with an enemy AT ALL, you die. Wall corner physics can be a bit janky, especially if conveyors are involved. Speaking of conveyors, one genuinely positive change is that one-way conveyors are in red, making them easier to distinguish from slower conveyors. However, the red conveyors become an eyesore in the red areas, particularly in 3-C4. By the way, color scheme for 4u is interesting, more in line with what WHG 1-3 use. A couple of room transitions don't work properly. Going to the left in 2-C2 will send you to the right of that same room, instead of B2 ... not that it matters, because the paint that's supposed to be in B2 is absent. Going up the top-left conveyor in 4-A3 sends you to D3, which, by the way, has the best redesign in the game. The 4-A3 screen transition error is actually quite problematic. The water room with lots of coins in A1 is blocked off by a door which requires the key in A2 to open. Moreover, the conveyors in that water room are both pointed upward, trapping you in the water room unless you have gotten that key. Since A3 does not take you to A2, this means that you have to go to A2 from the left side of A1, which is desync hell.
Now here's the real kick in the nuts when it comes to whg4u: Only the first level is possible. In Level 2-A1, one of the coins is on top of an enemy, and since the coin hitbox is not any bigger than the enemy hitbox, this coin is impossible to collect. In Level 3-A4, there are four coins on top of enemies, making Level 3 impossible as well. Apparently, there are hotkeys that were never disabled, which allow you to navigate to the different levels. That's how I was able to showcase Levels 3 and 4 despite not being accessible through normal gameplay. Level 4 is a bit more interesting. All of the coins are obtainable. However, when you get all 346 coins, the golden door in D3 does not open. A door in B1 opens instead. Even if the golden door opened, apparently the end zone in D3 is not marked as such and will just be treated as a regular checkpoint.

Видео Best game ever. канала Jacob Moesner
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1 апреля 2024 г. 18:00:07
01:35:54
Яндекс.Метрика