Freespace the Forgotten Classic [Part 1]- An Introduction to Freespace and Me
Patreon: https://www.patreon.com/firesteel
Twitter: https://twitter.com/_Firesteel_
===============================
Welcome to this retrospective and analysis of one of the greatest games of all time.
If you've never heard of Freespace before, welcome. It's the series that got me into the whole mess I'm in now and why I even have this channel and it was high time to talk directly about it and hopefully get some of you interested. For a series that borrowed heavily from Wing Commander and X-Wing, Freespace is a hugely unique game in its execution. Not only did it become, and remain, the high watermark for space combat games to this day (mainly on account of the genre's death following Freespace 2's launch) but it managed to entwine a novel quality science fiction story around well constructed gameplay.
Freespace's beauty comes from its adherence to realism and maintaining a constant, creeping dread of cosmic horror. If you want an example of how to both build a wonderful action game and a true to its roots cosmic horror experience look no further. Freespace will have you tear through wing after wing of fighters without feeling powerful.
I've managed to keep playing the series for 15 years and this doesn't even count the amazing community content found in the Source Code Project. It's something truly special to me and I hope you'll come along for the ride.
===============================
Luis Dias's Thesis on Freespace 2- http://www.hard-light.net/forums/index.php?topic=84821.0
Freespace SCP v3.8.0 RC1
Видео Freespace the Forgotten Classic [Part 1]- An Introduction to Freespace and Me канала Fire;steel
Twitter: https://twitter.com/_Firesteel_
===============================
Welcome to this retrospective and analysis of one of the greatest games of all time.
If you've never heard of Freespace before, welcome. It's the series that got me into the whole mess I'm in now and why I even have this channel and it was high time to talk directly about it and hopefully get some of you interested. For a series that borrowed heavily from Wing Commander and X-Wing, Freespace is a hugely unique game in its execution. Not only did it become, and remain, the high watermark for space combat games to this day (mainly on account of the genre's death following Freespace 2's launch) but it managed to entwine a novel quality science fiction story around well constructed gameplay.
Freespace's beauty comes from its adherence to realism and maintaining a constant, creeping dread of cosmic horror. If you want an example of how to both build a wonderful action game and a true to its roots cosmic horror experience look no further. Freespace will have you tear through wing after wing of fighters without feeling powerful.
I've managed to keep playing the series for 15 years and this doesn't even count the amazing community content found in the Source Code Project. It's something truly special to me and I hope you'll come along for the ride.
===============================
Luis Dias's Thesis on Freespace 2- http://www.hard-light.net/forums/index.php?topic=84821.0
Freespace SCP v3.8.0 RC1
Видео Freespace the Forgotten Classic [Part 1]- An Introduction to Freespace and Me канала Fire;steel
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