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Combat Arena Level Design - Dev Tips | Myrkur Games

Full timelapse: https://youtu.be/3llojox54bY

Eiríkur shows us another glimpse of his level design practices.
This level is heavily inspired by the new Blue Lagoon Resort and it's surrounding area. It was designed to test our ever-developing combat AI.

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00:00 - Introductions
00:57 - Getting Started
01:56 - Whiteboxing
03:04 - About Megascans
03:17 - Placing Terrain & Color Grading
03:56: Hardening
06:54 - Final Touches
08:05 - Ready to Send
08:39 - Beauty Shots & Wrap-up

Website: https://www.myrkur.is
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Twitter: https://twitter.com/myrkurgames
Facebook: https://www.facebook.com/myrkurgames
Channel: https://www.youtube.com/myrkurgames
Business inquiries: myrkur@myrkur.is

Music:
Joakim Karud - Sunshine
Joakim Karud - Enjoy
Joakim Karud - Rainy Days
Dion Timmer - Shiawase

This video provides an insight into level design for our game and is not sponsored content.

Видео Combat Arena Level Design - Dev Tips | Myrkur Games канала Myrkur Games
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1 сентября 2020 г. 17:00:11
00:10:00
Яндекс.Метрика