Загрузка...

Dev log #2:Model + Walk and strafe Animations

🚶‍♀️ In this devlog, I show how I added walk, strafe, and facial animations to my 3D anime-style character in Godot!
From modeling to stylized animation, this update brings the character one step closer to life—with a unique 2D-inspired feel.

✨ What’s inside:

Character model showcase

Walk and strafe animation setup using BlendSpace2D

UV-based facial expression animation (yes, she talks!)

Stylized “choppy” motion to simulate 2D frame animation

No shaders or blend shapes used!
💬 She even says “Hello” at the start—because characters should express themselves, right?

🎯 Want the tutorial for the choppy animation technique?
I'll drop it once this video hits 50 likes! So make sure to smash that 👍 if you're interested!

🛠️ Built using:
Godot 4.x | 3D model + Texture Atlas | AnimationTree + BlendSpace2D + OneShot

🔔 Subscribe for more devlogs and tutorials on anime-style games, 3D-to-2D techniques, and Godot tricks.

Видео Dev log #2:Model + Walk and strafe Animations канала Velvet Katana Studios
Яндекс.Метрика
Все заметки Новая заметка Страницу в заметки
Страницу в закладки Мои закладки
На информационно-развлекательном портале SALDA.WS применяются cookie-файлы. Нажимая кнопку Принять, вы подтверждаете свое согласие на их использование.
О CookiesНапомнить позжеПринять