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Updated Player Controls // C++ Game Devlog #5

In this game devlog I upgrade player controls and general game mechanics before doing the first every complete playthrough of the first level. This is part of a lifelong dream I've had of making an entire video game from scratch in C++ by myself.

This video looks at the following topics:
- Player control
- Designing game mechanics and controllers
- Game engine programming
- Game development with C++

As of the recording of this video, the game is under the working title of "Cereal Adventure." It's an indie game in which a sentient cereal box must navigate a dangerous 2.5D world in order to beat out his breakfast competitors.

More videos are planned and on the way! Subscribe so you don't miss out.

#gamedev #indiegamedev #gamedevelopment #devlog

Check out the source code for this game!
https://github.com/ange-yaghi/cereal-adventure

Check out my GitHub!
https://github.com/ange-yaghi

Check out my game engine! [Still in development]
https://github.com/ange-yaghi/delta-studio

Join my Discord!
https://discord.gg/R2baT4t5U7

Follow me on Instagram!
https://www.instagram.com/ange.the.great/

If you like my work and would like to support me, consider donating!
https://ko-fi.com/angethegreat

Thanks for watching!

Видео Updated Player Controls // C++ Game Devlog #5 канала AngeTheGreat
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Информация о видео
22 ноября 2020 г. 17:00:19
00:10:30
Яндекс.Метрика