Booze Design - Edge of Disgrace - C64 Demo (50 FPS)
Highly regarded as one of the best C64 demos ever made, and it's quite easy to see why. This is Edge of Disgrace By Booze Design. Released at X 2008...
Credits:
Code.... Dane, HCL
Music.... Dane
Graphics.... Dane, HCL, Jailbird
Design.... HCL, Jailbird
Linking and Loader.... HCL
HD (50fps on compatible browsers)
-=-=-=-=-=-=-=-=-=-
Commodore 64 Tech Specs! (Introduced in January 1982)
Internal hardware:
Microprocessor CPU:
MOS Technology 6510/8500 (the 6510/8500 is a modified 6502 with an integrated 6-bit I/O port)
Clock speed: 0.985 MHz (PAL) or 1.023 MHz (NTSC)
Video: MOS Technology VIC-II 6567/8562 (NTSC), 6569/8565 (PAL)
16 colors.
Text mode: 40×25 characters; 256 user-defined chars (8×8 pixels, or 4×8 in multicolor mode); 4-bit color RAM defines foreground color
Bitmap modes: 320×200 (2 unique colors in each 8×8 pixel block),[36] 160×200 (3 unique colors + 1 common color in each 4×8 block)[37]
8 hardware sprites of 24×21 pixels (12×21 in multicolor mode)
Smooth scrolling, raster interrupts
Sound: MOS Technology 6581/8580 SID
3-channel synthesizer with programmable ADSR envelope
8 octaves
4 waveforms per audio channel: triangle, sawtooth, variable pulse, noise
Oscillator synchronization, ring modulation
Programmable filter: high pass, low pass, band pass, notch filter
Input/Output: Two 6526 Complex Interface Adapters
16 bit parallel I/O
8 bit serial I/O
24-hours (AM/PM) Time of Day clock (TOD), with programmable alarm clock[38]
16 bit interval timers
RAM:
64 kB, of which 38 kB (minus 1 byte) were available for BASIC programs
512 bytes color RAM (memory allocated for screen color data storage) [39]
Expandable to 320 kB with Commodore 1764 256 kB RAM Expansion Unit (REU); although only 64 kB directly accessible; REU mostly intended for GEOS. REUs of 128 kB and 512 kB, originally designed for the C128, were also available, but required the user to buy a stronger power supply from some third party supplier; with the 1764 this was included. Creative Micro Designs also produced a 2 MB REU for the C64 and C128, called the 1750 XL. The technology actually supported up to 16 MB, but 2 MB was the biggest one officially made. Expansions of up to 16 MB were also possible via the CMD SuperCPU.
ROM:
20 kB (9 kB Commodore BASIC 2.0; 7 kB KERNAL; 4 kB character generator, providing two 2 kB character sets)
Видео Booze Design - Edge of Disgrace - C64 Demo (50 FPS) канала RetroDemoScene
Credits:
Code.... Dane, HCL
Music.... Dane
Graphics.... Dane, HCL, Jailbird
Design.... HCL, Jailbird
Linking and Loader.... HCL
HD (50fps on compatible browsers)
-=-=-=-=-=-=-=-=-=-
Commodore 64 Tech Specs! (Introduced in January 1982)
Internal hardware:
Microprocessor CPU:
MOS Technology 6510/8500 (the 6510/8500 is a modified 6502 with an integrated 6-bit I/O port)
Clock speed: 0.985 MHz (PAL) or 1.023 MHz (NTSC)
Video: MOS Technology VIC-II 6567/8562 (NTSC), 6569/8565 (PAL)
16 colors.
Text mode: 40×25 characters; 256 user-defined chars (8×8 pixels, or 4×8 in multicolor mode); 4-bit color RAM defines foreground color
Bitmap modes: 320×200 (2 unique colors in each 8×8 pixel block),[36] 160×200 (3 unique colors + 1 common color in each 4×8 block)[37]
8 hardware sprites of 24×21 pixels (12×21 in multicolor mode)
Smooth scrolling, raster interrupts
Sound: MOS Technology 6581/8580 SID
3-channel synthesizer with programmable ADSR envelope
8 octaves
4 waveforms per audio channel: triangle, sawtooth, variable pulse, noise
Oscillator synchronization, ring modulation
Programmable filter: high pass, low pass, band pass, notch filter
Input/Output: Two 6526 Complex Interface Adapters
16 bit parallel I/O
8 bit serial I/O
24-hours (AM/PM) Time of Day clock (TOD), with programmable alarm clock[38]
16 bit interval timers
RAM:
64 kB, of which 38 kB (minus 1 byte) were available for BASIC programs
512 bytes color RAM (memory allocated for screen color data storage) [39]
Expandable to 320 kB with Commodore 1764 256 kB RAM Expansion Unit (REU); although only 64 kB directly accessible; REU mostly intended for GEOS. REUs of 128 kB and 512 kB, originally designed for the C128, were also available, but required the user to buy a stronger power supply from some third party supplier; with the 1764 this was included. Creative Micro Designs also produced a 2 MB REU for the C64 and C128, called the 1750 XL. The technology actually supported up to 16 MB, but 2 MB was the biggest one officially made. Expansions of up to 16 MB were also possible via the CMD SuperCPU.
ROM:
20 kB (9 kB Commodore BASIC 2.0; 7 kB KERNAL; 4 kB character generator, providing two 2 kB character sets)
Видео Booze Design - Edge of Disgrace - C64 Demo (50 FPS) канала RetroDemoScene
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