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Math and Movies (Animation at Pixar) - Numberphile

How do 3D animated characters look so smooth? Pixar researcher Tony DeRose explains - with mathematics.
More links & stuff in full description below ↓↓↓

Extra footage: http://youtu.be/2NzTAaYgk4Q

Links below...
Pixar Research: http://graphics.pixar.com/research/
Tony DeRose papers: http://bit.ly/DeRosePapers
Ed Catmull's paper: http://bit.ly/1stJNht

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Видео Math and Movies (Animation at Pixar) - Numberphile канала Numberphile
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11 ноября 2014 г. 20:15:12
00:16:22
Яндекс.Метрика