Bilateral Upsampling • ReShade Shaders Devlog
This video showcases CShade's motion estimation updates, including CShade's motion stabilization shader.
The optical flow algorithm has been updated with a modified Steepest Descent method. This implementation has demonstrated a reduction in noise during testing. All optical flow-driven shaders now use Hierarchical Bilateral Upsampling. This change offers a performance improvement over the previous median filtering.
CShade's updated motion stabilization shader includes local motion stabilization. Local motion stabilization considers scaling and rotation, providing more accurate and robust motion compensation.
0:00 · Bilateral Upsampling
0:10 · Local Motion Stabilization
*CShade*
• Website: https://papadanku.github.io/CShade/
• Source Code: https://github.com/papadanku/CShade
*Audio Sources*
• Skeler - We're Burning (MYSTIK Remix) (MYSTIK): https://soundcloud.com/prodbymystik/were-burning
*What I Used to Make This Video*
• DaVinci Resolve: https://www.blackmagicdesign.com/products/davinciresolve
• Open Broadcaster Software: https://obsproject.com/
• yt-dlp: https://github.com/yt-dlp/yt-dlp
#graphics #shaders #reshade
Видео Bilateral Upsampling • ReShade Shaders Devlog канала papadanku
The optical flow algorithm has been updated with a modified Steepest Descent method. This implementation has demonstrated a reduction in noise during testing. All optical flow-driven shaders now use Hierarchical Bilateral Upsampling. This change offers a performance improvement over the previous median filtering.
CShade's updated motion stabilization shader includes local motion stabilization. Local motion stabilization considers scaling and rotation, providing more accurate and robust motion compensation.
0:00 · Bilateral Upsampling
0:10 · Local Motion Stabilization
*CShade*
• Website: https://papadanku.github.io/CShade/
• Source Code: https://github.com/papadanku/CShade
*Audio Sources*
• Skeler - We're Burning (MYSTIK Remix) (MYSTIK): https://soundcloud.com/prodbymystik/were-burning
*What I Used to Make This Video*
• DaVinci Resolve: https://www.blackmagicdesign.com/products/davinciresolve
• Open Broadcaster Software: https://obsproject.com/
• yt-dlp: https://github.com/yt-dlp/yt-dlp
#graphics #shaders #reshade
Видео Bilateral Upsampling • ReShade Shaders Devlog канала papadanku
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9 марта 2025 г. 0:30:05
00:00:22
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