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xpReel Tutorials, Particle Advection, X-Particles - Part 1

In this tutorial, we'll recreate the particle advection from the coral scene in the X-Particles reel.

Techniques we'll work through include:
* Setting up an xpExplosiaFX emission object using Mograph and the C4D Boole object.
* Creating a custom noise shader to be used for our particle emission and colour.
* Building an xpExplosiaFX smoke and fire simulation to advect the particles.
* Using X-Particles modifiers to art direct our xpExplosiaFX Simulation.
* Using an efficient caching workflow.
Particle Advection, Part 2 - X-Particles http://youtu.be/YUW7NqPDk6Y

This video was recorded on a computer with the following specs: Processor: i7-7820X CPU @ 3.60GHz, 8 Core Graphics Card: 2 x Nvidia Geforce GTX 1080Ti RAM: 64.0 GB

What is X-Particles?
https://insydium.ltd/products/x-particles/

What is Cycles 4D?
https://insydium.ltd/products/cycles-4d/

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Видео xpReel Tutorials, Particle Advection, X-Particles - Part 1 канала INSYDIUM LTD
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Информация о видео
11 июня 2018 г. 14:12:08
00:28:59
Яндекс.Метрика