OpenGL GUI based on blendish and NanoVG
Work in progress user interface on top of custom game engine. Event handling and widget library written in C++, with rendering based on NanoVG and blendish.
The widget components are created as in any other toolkit, however they are re-rendered in each frame.
The menubar is custom made, mimicking the style of other blendish widgets.
oui-blendish: https://bitbucket.org/duangle/oui-blendish/src/default/
NanoVG: https://github.com/memononen/nanovg
Видео OpenGL GUI based on blendish and NanoVG канала JustMe
The widget components are created as in any other toolkit, however they are re-rendered in each frame.
The menubar is custom made, mimicking the style of other blendish widgets.
oui-blendish: https://bitbucket.org/duangle/oui-blendish/src/default/
NanoVG: https://github.com/memononen/nanovg
Видео OpenGL GUI based on blendish and NanoVG канала JustMe
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