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Godot Tutorial 2D - Programming Silksong Movement - Part 1

Inspired by the gameplay of Hollow Knight Silksong, a 2D platformer Tutorial for Godot! In this video, we'll discuss and replicate the basic platformer movement of Hornet. In this first part, we will look at moves like falling, walking, jumping, double jumping, floating, ledge climbing, and jump canceling the ledge climb.

Next video out now, where we will discuss wall jumping and dashing:
https://youtu.be/yv9J5N4FeDY

And if you want to learn more about state machines:
https://youtu.be/d1l26se0Ruk

Project files:
https://icyengine.itch.io/silksong-movement-tutorial
Godot version: 4.5

Here to teach gamedev and help you make your dream game come to life!
Discord: https://discord.gg/Ev9g6kBPnN
Itch: https://icyengine.itch.io/
Contact: contact.icyengine@gmail.com

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🕒 TIMESTAMPS
00:00 - Intro
00:49 - Project Setup
01:35 - Keybinds
02:03 - State Machine
04:03 - The Fall State
06:59 - The Floor State
08:15 - The Jump State
10:48 - The Double Jump State
12:53 - The Float State
14:51 - The Ledge Climb State
20:54 - The Ledge Jump State
22:24 - Outro

Видео Godot Tutorial 2D - Programming Silksong Movement - Part 1 канала IcyEngine
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