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F1 codemasters & Project Cars 2 Pro MANOEUVRES (Thrustmaster TMX+Gamepad)

My goal is to produce at least a few videos with professional F1 level manoeuvres for you to see and analyze, that can add to your experience according to the samples you have so far seen in motorsports. I've tried to cover a wide range of manoeuvres, from moves with gamepad in between many cars in high speed, to a careful precise approach into the rear corner of leading cars without touching. I would seriously suggest that you go through the end of this video, including watching the gamepad gameplay part so as to see the difficulty and complexity of moves. I would also strongly recommend watching F1 starts with on board cams.
The video can be divided in different sectors. In an F1 2017 sector, in Monaco manoeuvres close to the guard rails, in two [Project Cars 2] sectors (4:11), one with wheel and one with gamepad. You will see all that.

Pay attention to 10:30 at the relationship in between the right wheel of the car and the white street lines. How it stays on them due to careful maneuvering. Notice on the 10nth minute (10:02) how the car approaches as near to the guard rails as possible without touching. Senna's Mclaren in monaco guard rails. I am trying to approach as much as possible and manoeuvre away on the same time so as to not hit the wall.

The speed may seem slow in the beginning on F1 2017, but keep in mind that if the cars didn't brake at that point, there wouldn't be the possibility for me to be found manoeuvering in-between two cars. If the speeds where higher, those cars would accelerate the whole time in turns and as a result i would be chasing them behind. It's one's right of course to not like such complex moves, to not be finding interest in them. I understand that. However one thing you will notice, is that they are indeed rare. It's just that my personal taste is in such moves and not in the overtakes that we see everywhere.

If you would like to dislike, :) then please write in a comment why, and give us the definition of a "manoeuvre". Not the definition of an "overtake move", because we see simple overtake moves all over youtube and motorsports, but write us what qualifies as complex manoeuvre. To begin with. Write us the definition of a "complex manoeuvre" by taking in consideration the geometry of the other cars that are close, as they're processed 3-dimensionally by the brain, making moves so as to result in not having contact and tell as yourself what qualifies as a complex move and give us better samples than this somewhere on youtube.

From what i've seen everywhere on youtube, everyone is crashing and touching other cars in every situation where he will be found close to them.

Wheels used: Thrustmaster TMX, Speedlink Blackbolt Racing Wheel, Turbo-X Gamepad.

Καποιες πρωτες δοκιμες μου στις μανουβρες προς το τελος του βιντεο, στο Project Cars 1.

Видео F1 codemasters & Project Cars 2 Pro MANOEUVRES (Thrustmaster TMX+Gamepad) канала George Martzoukos
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