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How to Homebrew 5: The 3 Essential Elements of RPG Quest-giver design

Continuing our talk about designing quests for your Homebrew RPGs, this week we take a look at the types of quest-givers and how to use them to keep your players engaged in your games.
We look at the quest-givers found in The Lord of The Rings to help illustrate the important elements you should include.

00:00 Mo' tripods, mo' problems
00:32 The Quest-giver
02:09 Quest-givers in The Lord of the Rings
02:37 The Unknowing Quest-giver
03:56 The Mentor/Trusted Advisor
04:59 The Event
05:23 The Classic Quest-giver
06:56 A Few More
08:12 The 3 Essentials of a Great Quest-giver
09:24 Fellowship of the Ring Case Study
12:44 Conclusion
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22 января 2021 г. 21:41:54
00:14:54
Яндекс.Метрика