Build That Wall: Creating the Audio for Bastion
In this GDC 2012 talk, Supergiant Games' audio director and composer, Darren Korb walks you through his development process; from creating Bastion's eclectic "acoustic frontier trip-hop" soundtrack and haunting vocal melodies, to its innovative reactive narration and sound effects.
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Видео Build That Wall: Creating the Audio for Bastion канала GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
https://twitter.com/Official_GDC
Checkout our Facebook page for GDC exclusives
https://www.facebook.com/GameDevelopersConference
http://www.gdconf.com/
Видео Build That Wall: Creating the Audio for Bastion канала GDC
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