Project Nova - Call of Duty - Black Ops - Full Mission Walkthrough - Mission # 8 #cod #blackops
Snow stretched endless across the Russian tundra, jagged cliffs cutting into the gray sky like the ruins of a forgotten empire. In the bowels of Vorkuta, behind rusted iron bars, Viktor Reznov spoke to Mason—not as a soldier, but as a man shaped by betrayal.
His voice carried the weight of loss and vengeance. Reznov’s father had been murdered for playing music deemed dangerous by the Nazis. It was not the act itself that enraged the occupiers, but what it symbolized: defiance. And those who collaborated with such tyrants, Reznov declared, committed a betrayal against all of Mother Russia.
Then the memory consumed him.
Cliffs of ice. Wind howling. Reznov stood with Dimitri Petrenko and Nevski, staring down a frozen descent. Orders came—Friedrich Steiner was to be captured alive. Behind Reznov, Dragovich and Kravchenko lingered like wolves in officer’s coats. Petrenko questioned their loyalty. Reznov did not mince words: Dragovich had left him to die at Stalingrad, and Kravchenko had never once raised a weapon in honest combat. Opportunists, both of them.
Snow trucks roared to life. The mission began.
The assault was brutal. Flames devoured buildings as Soviet forces purged every trace of German resistance. Reznov moved through the ash and rubble, Mosin-Nagant in hand, his voice steel as he ordered no quarter. Smoke grenades were used to mark mortar targets—bridges, bunkers, machine gun nests. Each one lit up in a firestorm. When the STG44 or PPSh-41 fell into the player’s hands, it became a matter of sheer survival as they advanced toward their objective: Steiner.
Within the ruins, Steiner appeared—unrepentant, even in defeat. His face bore the cold mask of ideology, a man who had escaped Nuremberg only to drag his sins into the arms of new monsters. Reznov, seething with disgust, restrained his urge to end him there. Orders were orders.
The next flash of memory brought them to the Arctic.
A Nazi vessel, frozen into a tomb of ice. Inside, Kravchenko executed prisoners like livestock. Steiner and Dragovich spoke of Project Nova—V-2 rockets filled with Nova 6 gas, meant to lay waste to entire cities. The war had ended, but their madness had not.
Deep in the ship, they found the last reserves of the toxin. The moment should’ve been triumph. Instead, Dragovich revealed his cruelty. Reznov, Nevski, and Tvelin were forced into one chamber. Petrenko and others into another. The test had begun.
“Dimitri,” Reznov would later whisper, “deserved a hero’s death.”
Dragovich unleashed the gas. Petrenko’s chamber became a tomb, his screams lost to the hissing mist. Before the second chamber could follow, an explosion rocked the ship—British commandos breached the hull, rockets ripping into steel. The cell doors burst open.
Chaos reigned.
Russian loyalists turned on each other. British soldiers clashed with traitorous Soviets. Gunfire echoed through the frostbitten halls as Reznov and his remaining men fought for escape. Tvelin fell, torn apart by gunfire. Nova 6 spilled in deadly clouds.
Reznov planted charges on the toxin reserves, then rigged a support beam to collapse. Time was running out. The player sprinted through a crumbling labyrinth as alarms howled and fire consumed everything behind them. With only seconds to spare, Reznov and Nevski escaped the inferno. The ship sank beneath the ice, taking the gas—and dozens of men—with it.
Back in the darkness of Vorkuta, the story ended.
Reznov’s gaze was locked on the concrete floor, fists clenched.
“As long as Steiner lives,” he told Mason, “Dragovich has the key to Nova 6. He must die. All of them must die.”
Beyond the prison walls, the ghosts of Berlin, the Arctic, and the SS ship still screamed.
Видео Project Nova - Call of Duty - Black Ops - Full Mission Walkthrough - Mission # 8 #cod #blackops канала Shadowhawk
His voice carried the weight of loss and vengeance. Reznov’s father had been murdered for playing music deemed dangerous by the Nazis. It was not the act itself that enraged the occupiers, but what it symbolized: defiance. And those who collaborated with such tyrants, Reznov declared, committed a betrayal against all of Mother Russia.
Then the memory consumed him.
Cliffs of ice. Wind howling. Reznov stood with Dimitri Petrenko and Nevski, staring down a frozen descent. Orders came—Friedrich Steiner was to be captured alive. Behind Reznov, Dragovich and Kravchenko lingered like wolves in officer’s coats. Petrenko questioned their loyalty. Reznov did not mince words: Dragovich had left him to die at Stalingrad, and Kravchenko had never once raised a weapon in honest combat. Opportunists, both of them.
Snow trucks roared to life. The mission began.
The assault was brutal. Flames devoured buildings as Soviet forces purged every trace of German resistance. Reznov moved through the ash and rubble, Mosin-Nagant in hand, his voice steel as he ordered no quarter. Smoke grenades were used to mark mortar targets—bridges, bunkers, machine gun nests. Each one lit up in a firestorm. When the STG44 or PPSh-41 fell into the player’s hands, it became a matter of sheer survival as they advanced toward their objective: Steiner.
Within the ruins, Steiner appeared—unrepentant, even in defeat. His face bore the cold mask of ideology, a man who had escaped Nuremberg only to drag his sins into the arms of new monsters. Reznov, seething with disgust, restrained his urge to end him there. Orders were orders.
The next flash of memory brought them to the Arctic.
A Nazi vessel, frozen into a tomb of ice. Inside, Kravchenko executed prisoners like livestock. Steiner and Dragovich spoke of Project Nova—V-2 rockets filled with Nova 6 gas, meant to lay waste to entire cities. The war had ended, but their madness had not.
Deep in the ship, they found the last reserves of the toxin. The moment should’ve been triumph. Instead, Dragovich revealed his cruelty. Reznov, Nevski, and Tvelin were forced into one chamber. Petrenko and others into another. The test had begun.
“Dimitri,” Reznov would later whisper, “deserved a hero’s death.”
Dragovich unleashed the gas. Petrenko’s chamber became a tomb, his screams lost to the hissing mist. Before the second chamber could follow, an explosion rocked the ship—British commandos breached the hull, rockets ripping into steel. The cell doors burst open.
Chaos reigned.
Russian loyalists turned on each other. British soldiers clashed with traitorous Soviets. Gunfire echoed through the frostbitten halls as Reznov and his remaining men fought for escape. Tvelin fell, torn apart by gunfire. Nova 6 spilled in deadly clouds.
Reznov planted charges on the toxin reserves, then rigged a support beam to collapse. Time was running out. The player sprinted through a crumbling labyrinth as alarms howled and fire consumed everything behind them. With only seconds to spare, Reznov and Nevski escaped the inferno. The ship sank beneath the ice, taking the gas—and dozens of men—with it.
Back in the darkness of Vorkuta, the story ended.
Reznov’s gaze was locked on the concrete floor, fists clenched.
“As long as Steiner lives,” he told Mason, “Dragovich has the key to Nova 6. He must die. All of them must die.”
Beyond the prison walls, the ghosts of Berlin, the Arctic, and the SS ship still screamed.
Видео Project Nova - Call of Duty - Black Ops - Full Mission Walkthrough - Mission # 8 #cod #blackops канала Shadowhawk
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23 апреля 2025 г. 13:00:49
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