Complete Project Gotham Racing 3 (PGR3) Playthrough (Platinum)
Project Gotham Racing 3 is a racing arcade game developed by Bizarre Creations and published by Microsoft Game Studios. It was released exclusively for the Xbox 360 as a launch title in November 2005. Project Gotham Racing 3 was rated by Official Xbox Magazine as Xbox 360 "Game of the Year" (2005), as well as "Best 1st Person (Not Shooter) of the Year", because of its realistic inside-car view.
Project Gotham Racing 3 offers players four cities—Las Vegas, London, New York City, and Tokyo—as well as the Nürburgring, to race through. Project Gotham Racing 3 features 80 licensed cars from over 30 manufacturers such as Ferrari, Dodge, and Lamborghini.
The polygons used to make up a car model increases in Project Gotham Racing 3, to between 80-100,000. The increased polygon count allows for smoother, less jagged-shaped cars than in earlier games. Of the 80 cars in the game, 71 are unlocked and available for play at the start of a new game, while the remaining 9 (prototypes, one-offs, and concept) cars are left for the player to unlock.
In a change from the previous two games, Project Gotham Racing 3 emphasizes supercars and special models instead of generic production cars (cars with a top speed of over 170 mph). One of the starter cars is the Acura NSX. Similar to its prequels, each car in Project Gotham Racing 3 is allocated to a specific class. There are five classes, A through E, the high-performance cars being Class A, and the low-performance cars in Class E.
Kudos once again play an important part in Project Gotham. Kudos points are given for stylish driving, for example drifting around a corner, drafting, or getting two or four wheels off the ground. When combos are linked up, the player is given a bonus for keeping them linked together, and this builds up to huge amounts if the combo is held for a substantial length of time. This bonus is, however, lost if the player crashes into any barriers, though the base Kudos (all but the combo bonus) are kept.
FAQ:
Q: What does this video contain?
A: This video contains the full playthrough of PGR3's Gotham Career mode on platinum difficulty.
Q: Did you do all or almost all of the challenges on platinum difficulty?
A: I did all of the challenges on platinum difficulty.
Q: Did you actually do the whole thing in one sitting?
A: No, It took me two days to complete it.
Q: What classes of cars did you use throughout this playthrough?
A: I used Class A cars and Class B cars throughout my playthrough on the hardest difficulty.
Q: Why didn't you use the other classes?
A: I...want to feel the speed of supercars!
Q: How many cars did you use among the A and B classes?
A: I used 10 total cars throughout my playthrough and they are 6 A class cars and 4 B class cars.
Видео Complete Project Gotham Racing 3 (PGR3) Playthrough (Platinum) канала RetroGaming Dragon 384 [RGD]
Project Gotham Racing 3 offers players four cities—Las Vegas, London, New York City, and Tokyo—as well as the Nürburgring, to race through. Project Gotham Racing 3 features 80 licensed cars from over 30 manufacturers such as Ferrari, Dodge, and Lamborghini.
The polygons used to make up a car model increases in Project Gotham Racing 3, to between 80-100,000. The increased polygon count allows for smoother, less jagged-shaped cars than in earlier games. Of the 80 cars in the game, 71 are unlocked and available for play at the start of a new game, while the remaining 9 (prototypes, one-offs, and concept) cars are left for the player to unlock.
In a change from the previous two games, Project Gotham Racing 3 emphasizes supercars and special models instead of generic production cars (cars with a top speed of over 170 mph). One of the starter cars is the Acura NSX. Similar to its prequels, each car in Project Gotham Racing 3 is allocated to a specific class. There are five classes, A through E, the high-performance cars being Class A, and the low-performance cars in Class E.
Kudos once again play an important part in Project Gotham. Kudos points are given for stylish driving, for example drifting around a corner, drafting, or getting two or four wheels off the ground. When combos are linked up, the player is given a bonus for keeping them linked together, and this builds up to huge amounts if the combo is held for a substantial length of time. This bonus is, however, lost if the player crashes into any barriers, though the base Kudos (all but the combo bonus) are kept.
FAQ:
Q: What does this video contain?
A: This video contains the full playthrough of PGR3's Gotham Career mode on platinum difficulty.
Q: Did you do all or almost all of the challenges on platinum difficulty?
A: I did all of the challenges on platinum difficulty.
Q: Did you actually do the whole thing in one sitting?
A: No, It took me two days to complete it.
Q: What classes of cars did you use throughout this playthrough?
A: I used Class A cars and Class B cars throughout my playthrough on the hardest difficulty.
Q: Why didn't you use the other classes?
A: I...want to feel the speed of supercars!
Q: How many cars did you use among the A and B classes?
A: I used 10 total cars throughout my playthrough and they are 6 A class cars and 4 B class cars.
Видео Complete Project Gotham Racing 3 (PGR3) Playthrough (Platinum) канала RetroGaming Dragon 384 [RGD]
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