6 Tips to Avoid Railroading in D&D
Railroading is basically defined as "the actions of a Dungeon Master who forces the player characters to do things that they don't want to." It's often seen as a hallmark of bad DMing, since the freedom to let your hero do whatever you want is what separates roleplaying games from narrative stories and video games. But does that mean that you have to run a completely open-ended campaign without guiding the players in any way? Fortunately, no. There are plenty of ways to insert and deliver plot points that will feel satisfying to your players, and plenty of ways to give the players multiple options to solve a problem while still planning a solid throughline for your campaign. So in this video, I'll go through 6 pieces of advice for making your campaign less artificial and more free.
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