3D Programming Fundamentals [Backface Culling] Tutorial 6
This series teaches the fundamentals of 3D graphics theory. In this video we explore the concept of culling triangles which face away from the camera.
Tutorial wiki page:
http://wiki.planetchili.net/index.php?title=3D_Fundamentals_Tutorial_6
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Видео 3D Programming Fundamentals [Backface Culling] Tutorial 6 канала ChiliTomatoNoodle
Tutorial wiki page:
http://wiki.planetchili.net/index.php?title=3D_Fundamentals_Tutorial_6
Support my work!
https://www.patreon.com/planetchili
https://twitter.com/planetchili
http://www.planetchili.net/
Видео 3D Programming Fundamentals [Backface Culling] Tutorial 6 канала ChiliTomatoNoodle
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