Sonic 3 & Knuckles: Sandopolis Zone Boss Glitches
In this video, I show the glitches I found related to the Sandopolis Zone Act 2 boss, along with a few others I discovered in that level.
These glitches usually don’t occur without Debug Mode, since there are barriers that prevent these behaviors from being seen.
And what do you think? Is Glitch #3 really a glitch, or something that was originally programmed but discarded from the final game? Do you feel the same as I do about Glitch #52? Let me know in the comments!
Notes:
When the glitch number changes, it might be because I start talking about it, it's about to be shown on screen, or a clip with a different glitch appears.
Glitches marked with an (*) are labeled that way because they could be programmed behaviors rather than unexpected ones.
Crashes marked with an (*) refer to behaviors we've already seen, but with a slight variation.
In Glitch #31, rather than teleporting, Tails was abruptly accelerated downward.
Extra videos:
* Lighting with the Sandopolis Zone Boss: https://youtube.com/shorts/C1D-neqGfcM
* Crash with Odd Light Value in Sandopolis Zone: https://youtube.com/shorts/WCrJtABjApM
Timestamps:
00:00 - Intro
00:23 - Main Glitches
03:30 - Level-Related Glitches
04:54 - Boss Without Shell Glitches
06:36 - Ghost (Hyudoro) Glitches
10:52 - Boss Glitches
14:49 - Glitches with Knuckles
18:00 - Miscellaneous Glitches
21:38 - Softlock
22:29 - Crashes and Recoveries
27:34 - Index
28:30 - Outro
#Sonic #Eggman #Tails #Knuckles #Glitches
Видео Sonic 3 & Knuckles: Sandopolis Zone Boss Glitches канала Falco KDDD
These glitches usually don’t occur without Debug Mode, since there are barriers that prevent these behaviors from being seen.
And what do you think? Is Glitch #3 really a glitch, or something that was originally programmed but discarded from the final game? Do you feel the same as I do about Glitch #52? Let me know in the comments!
Notes:
When the glitch number changes, it might be because I start talking about it, it's about to be shown on screen, or a clip with a different glitch appears.
Glitches marked with an (*) are labeled that way because they could be programmed behaviors rather than unexpected ones.
Crashes marked with an (*) refer to behaviors we've already seen, but with a slight variation.
In Glitch #31, rather than teleporting, Tails was abruptly accelerated downward.
Extra videos:
* Lighting with the Sandopolis Zone Boss: https://youtube.com/shorts/C1D-neqGfcM
* Crash with Odd Light Value in Sandopolis Zone: https://youtube.com/shorts/WCrJtABjApM
Timestamps:
00:00 - Intro
00:23 - Main Glitches
03:30 - Level-Related Glitches
04:54 - Boss Without Shell Glitches
06:36 - Ghost (Hyudoro) Glitches
10:52 - Boss Glitches
14:49 - Glitches with Knuckles
18:00 - Miscellaneous Glitches
21:38 - Softlock
22:29 - Crashes and Recoveries
27:34 - Index
28:30 - Outro
#Sonic #Eggman #Tails #Knuckles #Glitches
Видео Sonic 3 & Knuckles: Sandopolis Zone Boss Glitches канала Falco KDDD
Sonic The Hedgehog 3 Sonic & Knuckles Sonic And Knuckles Sonic Glitches Sonk Zonk Zonik Sonik Zonic Blue Hedgehog Hedgehig Tails Knuckles Glitches Eggman Glitches Boss Glitches Sonic el Erizo Sonic 3 & Knuckles: Sandopolis Eggman Glitches Sandopolis Glitches Sonic 3 y Knuckles: Glitches del Jefe de Sandopolis Sandopolis Zone Act 2 Glitches Zona de Sandopolis Acto 2 Glitches Bugs Errores SEGA Genesis Sonic 1994 V2 Sonic 1993 Sonic 16 Bits S3K Sonic 3K S3&K S3
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11 апреля 2025 г. 5:30:15
00:28:52
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