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TF2 MvM Desperation 2man Sniper + Demoman NR (Two players only). @MvMAngel & @Repeater228
It's "lowmanning" (only one or two players).
NR (no refunds) means not a single "money back" was used in the upgrade menu.
NF (no fails) means was not a single loss during the entire mission.
A+ means we collected all the money for the mission.
A my personal server was used ("Rihanna - Diamonds") with plugins:
1. Wave restart". In fact, the only plugin used during a wave (during the performance of "lowmann") was so that in a losing situation don't have to wait for the robots to carry the bomb, just simply restart the wave with one button.
2. "Bomb patch picker". Used only between waves to change the path robots take. (Allowed and used by lowmanners).
3. "Teleport", "Noclip". Used ONLY between waves in "Ready-time" to avoid running to the front or to the spawn after each attempt.
4. "Admin menu". Change maps.. for control the server as a whole. Used strictly for its intended purpose.
5. "Gimme / items". If don't have any weapons or just give a hat. Used strictly for its intended purpose.
6*. "Godmode", "Noclip", "Addmoney", "Fast Fire", "Infinity Ammo". To skip certain waves (for whatever reason). It was used strictly for its intended purpose and was intended ONLY to, for example, skip the first wave of "Desperation," which is only playable by two classes and doesn't make sense to replay over and over again (it's simply skipped, thanks to these commands). Of course, these commands weren't used while lowmanning.
The server variables and settings are exactly the same as Valve's server, except:
sv_idlemaxtime 0; mp_idledealmethod 0; mp_idlemaxtime 0 - nothing happens to players if they are AFK for a long time.
tf_mvm_min_players_to_start 1 - don't needed 3+ players for start wave;).
sv_password ***PROTECTED*** - server password.
Fails cuted (If they are present).
Wave 1 always has a "class switch" and is always the same. I don't see the point in playing the same thing over and over again with the same tactics. So, wave 1 is the same entry. Although, some wave 1s are possible with certain classes, but some people refused :)
Wave 1 stream - https://www.youtube.com/watch?v=ofgJ2SyYfFk
Full stream - https://www.youtube.com/live/oJ7l6KaSrBk?t=4467s
My lowmanns table ( solos and duos [list 1 and list 2] ) - https://docs.google.com/spreadsheets/d/18x9ahkg9A2Qq7J2viJtHeKn2vPHwNP5JmKFC6_ahZKM/edit?gid=1151977850#gid=1151977850
Видео TF2 MvM Desperation 2man Sniper + Demoman NR (Two players only). @MvMAngel & @Repeater228 канала Ri
NR (no refunds) means not a single "money back" was used in the upgrade menu.
NF (no fails) means was not a single loss during the entire mission.
A+ means we collected all the money for the mission.
A my personal server was used ("Rihanna - Diamonds") with plugins:
1. Wave restart". In fact, the only plugin used during a wave (during the performance of "lowmann") was so that in a losing situation don't have to wait for the robots to carry the bomb, just simply restart the wave with one button.
2. "Bomb patch picker". Used only between waves to change the path robots take. (Allowed and used by lowmanners).
3. "Teleport", "Noclip". Used ONLY between waves in "Ready-time" to avoid running to the front or to the spawn after each attempt.
4. "Admin menu". Change maps.. for control the server as a whole. Used strictly for its intended purpose.
5. "Gimme / items". If don't have any weapons or just give a hat. Used strictly for its intended purpose.
6*. "Godmode", "Noclip", "Addmoney", "Fast Fire", "Infinity Ammo". To skip certain waves (for whatever reason). It was used strictly for its intended purpose and was intended ONLY to, for example, skip the first wave of "Desperation," which is only playable by two classes and doesn't make sense to replay over and over again (it's simply skipped, thanks to these commands). Of course, these commands weren't used while lowmanning.
The server variables and settings are exactly the same as Valve's server, except:
sv_idlemaxtime 0; mp_idledealmethod 0; mp_idlemaxtime 0 - nothing happens to players if they are AFK for a long time.
tf_mvm_min_players_to_start 1 - don't needed 3+ players for start wave;).
sv_password ***PROTECTED*** - server password.
Fails cuted (If they are present).
Wave 1 always has a "class switch" and is always the same. I don't see the point in playing the same thing over and over again with the same tactics. So, wave 1 is the same entry. Although, some wave 1s are possible with certain classes, but some people refused :)
Wave 1 stream - https://www.youtube.com/watch?v=ofgJ2SyYfFk
Full stream - https://www.youtube.com/live/oJ7l6KaSrBk?t=4467s
My lowmanns table ( solos and duos [list 1 and list 2] ) - https://docs.google.com/spreadsheets/d/18x9ahkg9A2Qq7J2viJtHeKn2vPHwNP5JmKFC6_ahZKM/edit?gid=1151977850#gid=1151977850
Видео TF2 MvM Desperation 2man Sniper + Demoman NR (Two players only). @MvMAngel & @Repeater228 канала Ri
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7 ч. 30 мин. назад
00:30:35
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