DBFZ Season 3 Jiren Combos | Dragon Ball FighterZ Guide
The 17th character in my Combo Guide series is Jiren! He hasn't got the most unique combos midscreen besides his rejump (which may be his most difficult combo honestly), but he's got some pretty cool stuff in the corner and he can put out a lot of damage! I can pretty much say most of his stuff is pretty simple to learn, but it'll definitely take a while to figure out how to do the rejumps consistently (midscreen rejump is way harder than the corner rejump).
Below will be the timestamps for each combo, their notation, as well as any other tips that will be needed to perform the combo. If you want to see more videos like this, comment below and let me know which character to do next!
Make sure to subscribe for more!
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Music:
Dragon Ball FighterZ OST - Jiren's Theme
_________________________________________________________
Notations:
7 8 9 ↖ ↑ ↗
4 5 6 = ← N →
1 2 3 ↙ ↓ ↘
L = Light
M = Medium
H = Heavy
S = Ki Blast
sd = Super Dash
sj = Super Jump
jC = Jump Cancel
dr = Dragon Rush
IAD = Instant Air Dash
A1 = Assist 1
A2 = Assist 2
dl = Delay
[X] = Hold down the button
(X) = Whiff the Attack
236/214X(Y) = The letters in parentheses are the followup buttons
A(xB) = A is the button, B is how many hits of the normal should connect
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0:14 (Basic Midscreen BnB)
2L 5LL 2M5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2)2H
0:23 (Scaled Midscreen BnB)
jH 2L 5LL 2M5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2)2H
0:33 (Alternate Ending Near the Corner)
2L 5LL 2M5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2) jS236M dr
jS236M dr is for when smash hasn't been used, j2S2H is for when smash has been used. If hitstun decay is too big, you will have to just end with j2H.
0:46 (Midscreen to Corner)
2L 5LL 2M5M sj jM(x2)LLS sd jLL(x2)S j236M [8] j2S jLL(x2) j2S2H
Just neutral jump after the j236M and press j2S.
0:58 (Side Switch Combo)
2L 5LL IAD jM(x2) 2L jC jLM(x1)L jC jLL(x2) j2S sd jLL(x2)S j236M dr
1:10 (Basic Vanish Confirm)
5S vanish 66 5(L)LL sd jM(x2)L jC jLL(x2) j2H
1:20 (Same Side Vanish)
5S vanish 66 5LLL sd jM(x2)L jC jLL(x2) j2H
1:30 (Optimal Vanish Confirm)
5S vanish 66 5(L)L IAD jM(x2) 5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2) j2H
You can also side swap here by using the same route as before instead of 5M sj...
1:41 (Midscreen SD Confirm)
sd jM(x2) j236H 5(L)L 2M5M sj jM(x2)LL jC jLL(x2)S sd jLL(x2) j2H
1:52 (j236M pre-smash gives sliding knockdown)
sd jM(x2) jC jLL(x2) j2S236M dr
2:01 (Corner SD Confirm)
sd jM(x2) j236M dl 2L 5L 5M sj jM(x2) [7] jM(x1) j2S jLL(x2)2S sd jLL(x2) j2S2H
2:13 (2H/2S/DR Route)
2S dl sd jM(x2)LL jC jLL(x2) j2H
Take out the second jL after a 2H, make sure to delay the superdash after the 2S or that same jL will whiff.
2:19 (Corner 2S)
2S sd jM(x2)L [7] jM(x1) j2S jLL(x2) j2S[2H]
Make sure to hold j[2H]
2:27 (Out of Corner 2H)
2H 214M jC jLL(x2)S sd jM(x2) [7] jM(x1) j2S jLL(x2) j2S[2H]
2:37 (236H Confirm)
236H 66 5(L)L 2M5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2) j2H
2:47 (Midscreen Rejump)
2L2M dl 5M jC jM(x1) j2S dl sd jM(x1) dl jH 5LL 5S2S sd jM(x2)L jC jLL(x2)L
This is probably the most difficult combo he has. You can do loops of the rejump midscreen (check out Y.Xiao's Jiren video to see that), but it's honestly really tricky to time and doesn't really do more damage.
2:59 (Scaled Corner Combo)
jH 2L5LL 2M 5S 236M dl 2L5L 5M jC jM(x2)LL [7] jM(x1) j2S jLL(x2)2S sd jLL(x2) j2S2H
3:12 (2L Corner BnB)
2L5LL 2M 5S 236M dl 2L5L 5M jC jM(x2)LL [7] jM(x1) j2S jLL(x2)2S sd jLL(x2) j2S2H
3:24 (2M Corner BnB)
2M5S 236M 2M5S 5H 2S sd jM(x2) [7] jM(x1) j2S jLL(x2) j2S2H
3:36 (Optimal Corner 2M)
2M5S 5H sd dl jM(x1) dl jH land 5LL 5M sj jM(x2)LL [7] jM(x1) j2S jLL(x2)2S sd jLL(x1) j2S2H 214LM
Jiren's corner rejump combo is a little weird to get at first but it's really consistent once you figure out the timing. You don't necessarily have to delay the jM(x1), but I find it easier when I do so. You may be able to squeeze in jLL(x2) at the end instead of jLL(x1) but I couldn't get that to work on GT Goku.
3:57 (Optimal Corner 2L)
2L 5M2M 5S5H sd dl jM(x1) dl jH 5LL 5M sj jM(x1) [7] jM(x1) j2S jLL(x2)S sd jLL(x1) j2S2H 214LM
Same rejump timing as the previous combo and same thing with the jLL(x2) vs jLL(x1).
Видео DBFZ Season 3 Jiren Combos | Dragon Ball FighterZ Guide канала Inflitrator
Below will be the timestamps for each combo, their notation, as well as any other tips that will be needed to perform the combo. If you want to see more videos like this, comment below and let me know which character to do next!
Make sure to subscribe for more!
_________________________________________________________
Music:
Dragon Ball FighterZ OST - Jiren's Theme
_________________________________________________________
Notations:
7 8 9 ↖ ↑ ↗
4 5 6 = ← N →
1 2 3 ↙ ↓ ↘
L = Light
M = Medium
H = Heavy
S = Ki Blast
sd = Super Dash
sj = Super Jump
jC = Jump Cancel
dr = Dragon Rush
IAD = Instant Air Dash
A1 = Assist 1
A2 = Assist 2
dl = Delay
[X] = Hold down the button
(X) = Whiff the Attack
236/214X(Y) = The letters in parentheses are the followup buttons
A(xB) = A is the button, B is how many hits of the normal should connect
_________________________________________________________
0:14 (Basic Midscreen BnB)
2L 5LL 2M5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2)2H
0:23 (Scaled Midscreen BnB)
jH 2L 5LL 2M5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2)2H
0:33 (Alternate Ending Near the Corner)
2L 5LL 2M5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2) jS236M dr
jS236M dr is for when smash hasn't been used, j2S2H is for when smash has been used. If hitstun decay is too big, you will have to just end with j2H.
0:46 (Midscreen to Corner)
2L 5LL 2M5M sj jM(x2)LLS sd jLL(x2)S j236M [8] j2S jLL(x2) j2S2H
Just neutral jump after the j236M and press j2S.
0:58 (Side Switch Combo)
2L 5LL IAD jM(x2) 2L jC jLM(x1)L jC jLL(x2) j2S sd jLL(x2)S j236M dr
1:10 (Basic Vanish Confirm)
5S vanish 66 5(L)LL sd jM(x2)L jC jLL(x2) j2H
1:20 (Same Side Vanish)
5S vanish 66 5LLL sd jM(x2)L jC jLL(x2) j2H
1:30 (Optimal Vanish Confirm)
5S vanish 66 5(L)L IAD jM(x2) 5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2) j2H
You can also side swap here by using the same route as before instead of 5M sj...
1:41 (Midscreen SD Confirm)
sd jM(x2) j236H 5(L)L 2M5M sj jM(x2)LL jC jLL(x2)S sd jLL(x2) j2H
1:52 (j236M pre-smash gives sliding knockdown)
sd jM(x2) jC jLL(x2) j2S236M dr
2:01 (Corner SD Confirm)
sd jM(x2) j236M dl 2L 5L 5M sj jM(x2) [7] jM(x1) j2S jLL(x2)2S sd jLL(x2) j2S2H
2:13 (2H/2S/DR Route)
2S dl sd jM(x2)LL jC jLL(x2) j2H
Take out the second jL after a 2H, make sure to delay the superdash after the 2S or that same jL will whiff.
2:19 (Corner 2S)
2S sd jM(x2)L [7] jM(x1) j2S jLL(x2) j2S[2H]
Make sure to hold j[2H]
2:27 (Out of Corner 2H)
2H 214M jC jLL(x2)S sd jM(x2) [7] jM(x1) j2S jLL(x2) j2S[2H]
2:37 (236H Confirm)
236H 66 5(L)L 2M5M sj jM(x2)LL jC jM(x2)LLS sd jLL(x2) j2H
2:47 (Midscreen Rejump)
2L2M dl 5M jC jM(x1) j2S dl sd jM(x1) dl jH 5LL 5S2S sd jM(x2)L jC jLL(x2)L
This is probably the most difficult combo he has. You can do loops of the rejump midscreen (check out Y.Xiao's Jiren video to see that), but it's honestly really tricky to time and doesn't really do more damage.
2:59 (Scaled Corner Combo)
jH 2L5LL 2M 5S 236M dl 2L5L 5M jC jM(x2)LL [7] jM(x1) j2S jLL(x2)2S sd jLL(x2) j2S2H
3:12 (2L Corner BnB)
2L5LL 2M 5S 236M dl 2L5L 5M jC jM(x2)LL [7] jM(x1) j2S jLL(x2)2S sd jLL(x2) j2S2H
3:24 (2M Corner BnB)
2M5S 236M 2M5S 5H 2S sd jM(x2) [7] jM(x1) j2S jLL(x2) j2S2H
3:36 (Optimal Corner 2M)
2M5S 5H sd dl jM(x1) dl jH land 5LL 5M sj jM(x2)LL [7] jM(x1) j2S jLL(x2)2S sd jLL(x1) j2S2H 214LM
Jiren's corner rejump combo is a little weird to get at first but it's really consistent once you figure out the timing. You don't necessarily have to delay the jM(x1), but I find it easier when I do so. You may be able to squeeze in jLL(x2) at the end instead of jLL(x1) but I couldn't get that to work on GT Goku.
3:57 (Optimal Corner 2L)
2L 5M2M 5S5H sd dl jM(x1) dl jH 5LL 5M sj jM(x1) [7] jM(x1) j2S jLL(x2)S sd jLL(x1) j2S2H 214LM
Same rejump timing as the previous combo and same thing with the jLL(x2) vs jLL(x1).
Видео DBFZ Season 3 Jiren Combos | Dragon Ball FighterZ Guide канала Inflitrator
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