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Apple Metal | Transparency 2.1 | Changing the no. of transparency layers in image block memory

Modify the no. of layers used in image block memory to process transparency. The lower the no. the less window panes that we see behind the nearest window pane to the camera.

Please note that the farthest window pane (solid/opaque) is the default window pane, and is always present and seen behind all of the transparent window panes.

Download & Run this sample code to join the party (I'm talking to you MacBook Neo people):
https://developer.apple.com/documentation/metal/implementing-order-independent-transparency-with-image-blocks

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Видео Apple Metal | Transparency 2.1 | Changing the no. of transparency layers in image block memory канала Cuda Education
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