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Low Poly Skeleton Turnaround

A low poly skeleton model showcase.

Q&A:

Q: What programs did you use?
A: Blender for the modeling, Asesprite for the texturing, and Pribambase as a bridge between the two.

Q: Why did you make this?
A: I’ve been really into the limitations of super low poly models lately (inspired by the 256Fes challenges) and was looking to make a skeleton that would work with the character animation rig I have set up.

Q: Anything you would have changed about this model?
A: I think I’ll take another swing at designing the skull later on. I’d maybe reduce the size of the eye sockets and redo the teeth as at the moment it looks kinda goofy.

Q: Can I use this design?
A: For sure.

Q: What music was used in the video?
A: Forest Find - TrackTribe

Видео Low Poly Skeleton Turnaround канала Thingamagizmo
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