AMAZING FRENCH LAST STAND! #history
Welcome to my Total War Short
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
Видео AMAZING FRENCH LAST STAND! #history канала Simpzy Total War
Series Playlist https://www.youtube.com/playlist?list=PL3JQXmeqtVQBfy4E2OSNZwGUuhSe6tBWy
Mod Lists are only available to YouTube Channel Members https://www.youtube.com/channel/UCC763oXBa3A4bNHL_CXdc7A/join
More information about Medieval 2 Total War SSHIP.
SSHIP, or Stainless Steel Historical Improvement Project, is an ambitious mod for Medieval II Total War, known for its historical accuracy and unique gameplay changes. It has won first place in the 2018, 2019, and 2020 TWC Modding Awards for Medieval II Total War Submods. Here are some key features of SSHIP:
Unique Settlements: SSHIP adjusts the sizes and populations of cities and castles based on historical data. Major cities like Constantinople can start with a population of around 150,000, making public order a challenge to manage. In contrast, less developed regions like Scandinavia, Cumania, or Lithuania have smaller and slower-growing towns and villages, offering a diverse range of settlement experiences.
Buildings The mod discourages a "build everything everywhere" approach by introducing specific positive and negative factors for most buildings. Players must make strategic decisions on whether to construct a building based on its impact. There's also a limited tech tree, and advanced buildings may require specific professions like stonemasons or carpenters.
Economy SSHIP increases the cost of units and buildings, introduces siege upkeep, and incorporates more corruption in large cities. This change makes it important for players to manage their economy efficiently. On the positive side, the AI is more resource-conscious and focuses on settlement upgrades when not at war, reducing stack spam.
Dynamic Gameplay: SSHIP aims to enhance the game's dynamic nature by introducing various events and challenges. This prevents repetitive gameplay and keeps the experience engaging.
Religious Orders The mod adds depth to religious orders, making it more challenging to recruit religious order knights if your global standing is low or you are excommunicated. It introduces consequences for building too many major Templar buildings, such as unrest. The Teutonic Knights become available under specific conditions, adding historical accuracy to the game.
Crusader Support: Players can improve their standing with the Pope by supporting the Crusader States. The Pope periodically demanded financial assistance for the Crusades.
Family Dynamics SSHIP introduces a family-based system for plots and struggles for power within medieval kingdoms. Characters can have traits like "Rightful Leader/Heir," "Plots," "Usurper/Usurping," and "Regent," which affect their loyalty, behaviour, and potential to seize power. These features collectively create a historically accurate and engaging gameplay experience, offering a fresh perspective on Medieval II Total War.
#totalwar #medieval2 #medieval
Видео AMAZING FRENCH LAST STAND! #history канала Simpzy Total War
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