How to add Tracker MODs to your Amiga games in C
Loading and playing MOD files in your Amiga games written in C is easy and enhances the player's experience. This video shows the few simple steps that are needed to add Frank Wille's "ptplayer" library to your C programs.
0:00 Introduction
1:20 Creating a MOD with Protracker 2 clone
1:51 The ptplayer library on Aminet
2:23 The additional include files needed for ptplayer
2:34 The SDI_headers on Aminet
2:47 My example program's main() function
4:08 The Makefile for building the example programs
4:26 example_01 running in UAE
4:40 example_02 running in UAE
4:57 Epilogue
The ptplayer library is available at http://aminet.net/package/mus/play/ptplayer
The SDI_headers are available at http://aminet.net/package/dev/c/SDI_headers
The example programs for this video can be found at https://github.com/weiju/amiga_c_mods
Drums and voices are from http://aminet.net/mods/inst
Bass and chord sounds were converted from Cubase stock instruments.
I used VBCC and VASM as the C compiler and assembler tools.
Видео How to add Tracker MODs to your Amiga games in C канала Wei-ju Wu
0:00 Introduction
1:20 Creating a MOD with Protracker 2 clone
1:51 The ptplayer library on Aminet
2:23 The additional include files needed for ptplayer
2:34 The SDI_headers on Aminet
2:47 My example program's main() function
4:08 The Makefile for building the example programs
4:26 example_01 running in UAE
4:40 example_02 running in UAE
4:57 Epilogue
The ptplayer library is available at http://aminet.net/package/mus/play/ptplayer
The SDI_headers are available at http://aminet.net/package/dev/c/SDI_headers
The example programs for this video can be found at https://github.com/weiju/amiga_c_mods
Drums and voices are from http://aminet.net/mods/inst
Bass and chord sounds were converted from Cubase stock instruments.
I used VBCC and VASM as the C compiler and assembler tools.
Видео How to add Tracker MODs to your Amiga games in C канала Wei-ju Wu
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