(2019) Rarity 360 Degree Turn Around Test Render
Original Render:
https://www.deviantart.com/therealdjthed/art/Thinking-Rarity-Test-Render-819161498
The original was done with 3 point lighting, and it probably wasn't set up amazingly well, on top of other problems I appeared to be having with materials for the body itself. In this 360 degree turn around render, I wanted to remove those factors. I tweaked the overall roughness of the coat, and I turned the scene into a 100% naturally lit scene purely by a sun and some sky light.
There were some critiques about the original render, but it was hard to isolate the issue if it was due to silhouette issues, material issues, lighting issues, or what have you. So I got rid of some of the other factors, and then made a render that rotates around the whole model to get a view from all angles, which could help find issues with the silhouette at certain angles. If you happen to notice anything, or have any feedback of any kind to provide, please let me know!
Most of the time I'm relying on just my own feedback for my own stuff, which can be difficult as I've stared at these models for 3 years straight. You tend to get used to your own wrong-doings over time without outside feedback.
Видео (2019) Rarity 360 Degree Turn Around Test Render канала DJTHED
https://www.deviantart.com/therealdjthed/art/Thinking-Rarity-Test-Render-819161498
The original was done with 3 point lighting, and it probably wasn't set up amazingly well, on top of other problems I appeared to be having with materials for the body itself. In this 360 degree turn around render, I wanted to remove those factors. I tweaked the overall roughness of the coat, and I turned the scene into a 100% naturally lit scene purely by a sun and some sky light.
There were some critiques about the original render, but it was hard to isolate the issue if it was due to silhouette issues, material issues, lighting issues, or what have you. So I got rid of some of the other factors, and then made a render that rotates around the whole model to get a view from all angles, which could help find issues with the silhouette at certain angles. If you happen to notice anything, or have any feedback of any kind to provide, please let me know!
Most of the time I'm relying on just my own feedback for my own stuff, which can be difficult as I've stared at these models for 3 years straight. You tend to get used to your own wrong-doings over time without outside feedback.
Видео (2019) Rarity 360 Degree Turn Around Test Render канала DJTHED
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