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UE5.3 - Cinematic and Ingame Japanese Tower Lumen Quixel

Lumen Nanite Quixel HDR Lighting with Directional light and Volumetric fog.
Some of the objects were taken from Quixel Megascans and SketchFab.
Authors: datucarl, Pikas, Shedman, ChamberSu1996, Style 3D CG, kirayan4852, Valeri.Li, ffish.asia / florazia.com, Tigershill, Alienor.org, Conseil des musees, HoangHiepVu, chiwei, Korea Craft & Design Foundation, AFX/CGMotion 3D Model Marker, kedake, duperonvicent, YanaBelaya, LSD WaterPipe, Prasin Shrestha.
The mountains were made using photogrammetry from SketchFab. Authors: lacomi1975, killian Power, sepett, Tararua District Council, CMPLab. The characters were made using MetaHuman. Most of the trees were created by me in SpeedTree 9.
The rest of the objects were modeled in Maya, sculpted in Zbrush, textured in Substance Painter, and baked in Marmoset.
The visuals were inspired by David Noren's brilliant concept and the trailers for the k-drama "My Journey to You" - official and fan art by Góc bình yên. I also recreated 3 frames from these videos in their entirety to see how quickly and accurately I could replicate a cinematic shot. Can you find them? ^_*.
The music used for the video is "Colossal Trailer Music - Guan Yu".

Видео UE5.3 - Cinematic and Ingame Japanese Tower Lumen Quixel канала Katherine Ratskevich
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