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Texturing Clothes in Maya for beginners Using Photoshop - PART 11- How to model a cartoon character

Texturing your character's clothes with photoshop - PART 11 of How to 3D model a cartoon character in Maya.

In the previous videos we learnt how to export our characters UVs to Photoshop to paint textures for the face and body. Today we are taking this further and creating Maya Arnold materials and painting textures in Photoshop for all our clothes. The tshirt, Trousers / pants and shoes.

I am using Photoshop but you can use and follow along in any painting app.
We will add fabric textures to the tshirt and learn how to create bump mapping. We then create a maya material using Arnold, you can use any renderer, I am trying to keep all tools for beginners and not have to purchase different rendering software.

In this FREE tutorial series we are learning to create a 3d character from the beginning through to texturing. See previous videos if you have missed them.

You can follow along in Blender or 3D Max as the principles are the same, just the menu commands will differ.

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📗 To jump to a specific part of the video you can skip to any chapter by clicking in the timeline
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬

0:00​ - Texturing the T-shirt intro - export the UVs
02:33​ - Create or paint textures in Photoshop (or alternative painting app)
15:00​ - Adjust the secularity
16:50​ - Intro to bump mapping
25:35​ - Texturing the trousers / pants - Learning tileable textures
31:05​ - Texturing the shoes

👉 NEXT VIDEO: Texturing the eyeballs: https://youtu.be/Ema69AWsGk4

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Видео Texturing Clothes in Maya for beginners Using Photoshop - PART 11- How to model a cartoon character канала Animator Artist Life
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3 февраля 2021 г. 23:36:32
00:47:26
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