Archvale Devlog #18 - Towns & Magic
made some mistakes on crediting the fan art, massive apologies to those who I miscredited. Here's some corrections:
11:04 & 11:13 were made by Goblin (https://twitter.com/goblingamedev he posts lots of other cool art!)
11:46 was made by MattAnimation (https://twitter.com/AnimationMatt sometimes posts cool gamedev stuff!)
This month's devlog covers some huge changes to do with mana and magic, as well as some polishing work on towns which helps make the world feel more coherent.
Archvale OST by Goji & Nikki Kaelar.
The track at the end of this devlog is by me, so don't blame them for it!
Archvale discord: discord.gg/jGxAAvX
Twitter: https://twitter.com/_idoz
Archvale is an open world bullet hell RPG, that me and phops have been making for a few years. The game is built in GameMaker Studio 2. This devlog mostly covers some game design stuff, but I'll try to do some more technical explanations in future videos. Thanks for stopping by :)
Видео Archvale Devlog #18 - Towns & Magic канала IDoZ
11:04 & 11:13 were made by Goblin (https://twitter.com/goblingamedev he posts lots of other cool art!)
11:46 was made by MattAnimation (https://twitter.com/AnimationMatt sometimes posts cool gamedev stuff!)
This month's devlog covers some huge changes to do with mana and magic, as well as some polishing work on towns which helps make the world feel more coherent.
Archvale OST by Goji & Nikki Kaelar.
The track at the end of this devlog is by me, so don't blame them for it!
Archvale discord: discord.gg/jGxAAvX
Twitter: https://twitter.com/_idoz
Archvale is an open world bullet hell RPG, that me and phops have been making for a few years. The game is built in GameMaker Studio 2. This devlog mostly covers some game design stuff, but I'll try to do some more technical explanations in future videos. Thanks for stopping by :)
Видео Archvale Devlog #18 - Towns & Magic канала IDoZ
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
![Archvale Devlog #17 - Making Stuff Better](https://i.ytimg.com/vi/MghjiAIgOqI/default.jpg)
![The Best Games from GMTK Game Jam 2020](https://i.ytimg.com/vi/RGeAkU2wu4o/default.jpg)
![Pixel Art Tips from a Professional Artist - Tips & Tricks](https://i.ytimg.com/vi/cdoWiJANr_U/default.jpg)
![How NOT to make an indie game](https://i.ytimg.com/vi/NnI_1DOYt2A/default.jpg)
![Implementing game feel in Archvale](https://i.ytimg.com/vi/qx9pcTz8_dQ/default.jpg)
![How Stardew Valley Was Made by Only One Person](https://i.ytimg.com/vi/4-k6j9g5Hzk/default.jpg)
![Beginnings of Sailing in My Marine Biologist RPG!](https://i.ytimg.com/vi/gqnZO44ehLk/default.jpg)
![The World Design of Hollow Knight | Boss Keys](https://i.ytimg.com/vi/7ITtPPE-pXE/default.jpg)
![Making a World For my Game! | Devlog #1](https://i.ytimg.com/vi/EsE-QMJqAhY/default.jpg)
![First Time Making 3D Art (Learning Blender & MagicaVoxel Devlog)](https://i.ytimg.com/vi/P4EgUUWpwLI/default.jpg)
![Designing A Tournament Mode For My Game (MWG 2-2)](https://i.ytimg.com/vi/l_e_To86RaM/default.jpg)
![Archvale Devlog #15 - Local Co-op & Dungeons](https://i.ytimg.com/vi/wYPu5zbpHcc/default.jpg)
![Silksong News?! Really? Is that even possible? (Edge Magazine Analysis)](https://i.ytimg.com/vi/oxqdrquXuec/default.jpg)
![Making A Game In 50 Features](https://i.ytimg.com/vi/-YX_LMSYtmk/default.jpg)
![Archvale Devlog #7 - Levelling, bandits, dungeons & level generation](https://i.ytimg.com/vi/k4Nh1sGLJN0/default.jpg)
![The SIX YEAR journey to create my dream game in Unity! | Farewell North - Indie Devlog #8](https://i.ytimg.com/vi/-j5CIaQQaTA/default.jpg)
![Archvale Devlog #12 - Farming, building & controller support](https://i.ytimg.com/vi/FBImSGbbplo/default.jpg)
![](https://i.ytimg.com/vi/IfBUzpDV4Wo/default.jpg)
![Wizard and Splitter Slimes! - Slimekeep Devlog #16](https://i.ytimg.com/vi/Fo0steHNKz4/default.jpg)
![Cloudscape Game Dev Log # 2 - Top-down Zelda Combat and Enemy AI](https://i.ytimg.com/vi/Qx_5rrkXMak/default.jpg)