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Bethesda Admits Knowing Fallout 76 Was Broken

There is a very disturbing trend in the game industry, of rushing an incomplete game to market with the belief that consumers are too dumb to care: and that we'll be easily placated when they actually finish the game months (or years!) after taking our money. In an illuminating interview with IGN, Bethesda director Todd Howard freely admits to this: saying that they knew before launch that the game would get a bad Metacritic score (a very roundabout way of saying they knew they made a bad game).

Listening to Todd, we should all apparently just suck it up and keep waiting for the great game they promised us to eventually materialize. Here's why Vito isn't on board with that plan.

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Видео Bethesda Admits Knowing Fallout 76 Was Broken канала Vito
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4 июня 2019 г. 1:02:20
00:22:43
Яндекс.Метрика