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Why Game Lighting Makes or Breaks Your Experience?

Lighting is everything-whether you're making a game, rendering a 3D scene, or just wondering why your project feels... off.
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In this video, we explore how lighting affects mood, focus, and polish-and how to use it like a pro without frying your GPU.

This isn't just for game developers. If you work with 3D environments, storytelling, or visuals of any kind, this video will change how you think about light.

We'll break down:
Real-time vs. baked lighting (and why I went 100% real-time)
Light types and how to use them like a proper lighting wizard
Color theory for non-art-school people
Practical lighting in Unity (ft. my game Hexbound as a case study)
What not to do-aka "how to ruin a scene in 5 seconds or less"

Timestamps:
00:00 Lightning intro
00:42 Light is intentional
02:06 Light source types
02:55 Baked vs Real Time
04:28 Colour Theory
08:01 Things to avoid
08:15 Final thoughts
This video focuses on the importance of lighting in *game development*, showing how *postprocess* effects can dramatically improve a game's look. It highlights how *unity3d* lighting transforms a basic scene into a professional product, elevating visual *contrast* and overall *bloom*.

Видео Why Game Lighting Makes or Breaks Your Experience? канала SiriusGaming
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