A tool for generating retro OpenGL game textures
I show a program I wrote in 2005 for procedural texture generation, called PixelTex and compare it with a more sophisticated tool called Tool (translated from German), used by the demoscene group Farbrauch.
PixelTex: https://github.com/wbhart/PixelTex
Werkzeug: https://files.scene.org/view/resources/demomaker/theprodukkt/pno0002_werkkzeug1_v1200.zip
Видео A tool for generating retro OpenGL game textures канала PCRetroTech
PixelTex: https://github.com/wbhart/PixelTex
Werkzeug: https://files.scene.org/view/resources/demomaker/theprodukkt/pno0002_werkkzeug1_v1200.zip
Видео A tool for generating retro OpenGL game textures канала PCRetroTech
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