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Roller Shoot ICE Level 05 - 3D Environment Art and Level Design - Quest 2 #vr #shorts Bilgehan Bölek

Rollershoot is a casual fantasy VR shooter developed for Meta Quest 2 between the end of 2023 and early 2026.

I worked as the Lead Environment Artist and Level Designer at Beren Studio, where I shaped the project’s overall visual and environmental direction. My contributions covered a wide range of areas, including game concept development, environment design, 3D environment art, level design, and lighting. I also supported ideation on enemy design and provided continuous creative guidance throughout the production process. It's a semi-realistic / stylized game.

The game is built around four distinct thematic worlds: Ice, Forest, Sand/Egyptian, and Lava (later reimagined as Space), each consisting of five unique levels. In addition, I designed and developed the main menu environment as part of the complete experience.

A major focus of the project was delivering a smooth and responsive experience on standalone VR hardware. Each environment was carefully optimized to maintain 120+ FPS during gameplay, while preserving visual clarity and cohesion. The main menu scene was optimized to run at a minimum of 60 FPS.

The project was developed using Unity with the Universal Render Pipeline (URP), specifically targeting standalone VR platforms such as Meta Quest 2.

More details on my Artstation : https://www.artstation.com/artwork/JrxYLZ

Cheers !

Видео Roller Shoot ICE Level 05 - 3D Environment Art and Level Design - Quest 2 #vr #shorts Bilgehan Bölek канала Bilgehan Bölek
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