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Exclusive Interview With Citsacras, Grand Archive TCG Dev

SPECIAL THANKS:

Eva - Directing, Editing and moving mountains
Fome - Sound Engineering, Camera work and herding cats.

They are both on YouTube, check out their Channels:

Eva: https://www.youtube.com/@waterpixieva
Fome: https://www.youtube.com/@Fome

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Ebay: https://www.ebay.com/sch/solargames/m.html

TCGPlayer: https://www.tcgplayer.com/search/product/all?seller=9d77090e

Mercari: https://www.mercari.com/u/430960927/

Disclaimer: The contents of this video are of my opinion and are made for the purpose of entertainment ONLY. I'm not a licensed financial advisor nor should my opinions be taken as advice to make financial decisions.

00:00 - Introductions
03:35 - Was there a point you felt Grand Archive succeeded?
04:59 - What is it like working at Weebs?
06:17 - How are you getting market feedback?
07:54 - Why are pull rates designed to be so consistent?
09:12 - Lessons learned from other TCGs, DOA and FTC
13:06 - Grand Archive's anime style and Arthurian legends
16:28 - Weebs of the Shore company name
17:59 - Variance in GA
20:08 - Chase cards and the 50/50 focus split between collectors and players
26:24 - Card quality and countermeasures against fakes
30:27 - Behind-the-scenes production story
32:52 - How are foils usually designed?
34:34 - Why no set symbols?
35:50 - Art styles/themes other than anime?
37:21 - Personal questions, Citsacras origin story
43:35 - Rapidfire Questions
45:14 - Audience Q&A
49:40 - Outro

Видео Exclusive Interview With Citsacras, Grand Archive TCG Dev канала SolarGames
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