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Godot 4 Multiplayer Platformer Prototype | AWS EC2 Dedicated Server

This is a small multiplayer platformer prototype built with Godot Engine as part of my exploration into online systems and multiplayer game development.

Features currently implemented:

* Host/client networking
* Online multiplayer connectivity
* Synchronized gameplay
* Collectibles and enemy interactions
* Player death/reset system
* Dedicated server deployment using AWS EC2

The project was initially inspired by Brackeys’ multiplayer Godot tutorial series and later expanded to explore multiplayer architecture, online connectivity, and backend-oriented game systems.

As a Software Engineer with a background in backend architecture and distributed systems, I’m currently evolving this prototype into a larger online services project focused on:

* Persistent player data
* Backend integration
* Leaderboards
* Multiplayer infrastructure
* Live services concepts

Tech Stack:

* Godot 4
* GDScript
* AWS EC2
* Multiplayer Networking

More updates coming soon.

Видео Godot 4 Multiplayer Platformer Prototype | AWS EC2 Dedicated Server канала Matheus Vicente
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