The Making Of Divinity: Original Sin
In this talk from GDC 2015, Swen Vincke focuses on Larian's experience of successfully turning into an independent self-publisher with the hit RPG Divinity: Original Sin, after 15 years of working with different publishers. Structured into into 10 simple advises to both aspiring and experienced developers, this lecture discusses how setting up your own PR, marketing, localization and even distribution is well worth the effort.
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Видео The Making Of Divinity: Original Sin канала GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
https://twitter.com/Official_GDC
Checkout our Facebook page for GDC exclusives
https://www.facebook.com/GameDevelopersConference
http://www.gdconf.com/
Видео The Making Of Divinity: Original Sin канала GDC
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