HARD BRAIN - beatmania IIDX Overlay Animation Comparison
While analysing the animation data, I discovered that HARD BRAIN contains different "seq" aka fixed timing overlays if the player does not earn an A rank or higher. I'm surprised no one noticed this one yet, there aren't even any existing videos on here showing it off. If someone can confirm this on the actual game, please let me know, thank you.
Just skip to 1:33.
I'm finally done. I dug through the data and found all the seq differences. This took me months. Hopefully the people at Remywiki appreciate all this work, will render more comparisons on request. I'll be taking my 1000 RGC Twitter (X...) followers now.
Animation data parsed with afputils, then I sorted through the data (recreating the animations in the process) and rendered the whole thing via Adobe After Effects.
Видео HARD BRAIN - beatmania IIDX Overlay Animation Comparison канала ARCHVILE
Just skip to 1:33.
I'm finally done. I dug through the data and found all the seq differences. This took me months. Hopefully the people at Remywiki appreciate all this work, will render more comparisons on request. I'll be taking my 1000 RGC Twitter (X...) followers now.
Animation data parsed with afputils, then I sorted through the data (recreating the animations in the process) and rendered the whole thing via Adobe After Effects.
Видео HARD BRAIN - beatmania IIDX Overlay Animation Comparison канала ARCHVILE
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