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Reality Capture's Hidden Problem

Part 4 of 5: Gaussian splats are incredible… but they still come with very real limitations.

In this video, I unpack some of the biggest challenges we’ve experienced while working with reality capture workflows across retail, experiential, and architectural environments.

From massive datasets and hardware limitations…
to cleanup, optimisation, and workflow friction…

The technology is powerful, but still very early.

Projects referenced include:

Jameson Distillery on Tour at the Castle of Good Hope
retail store-within-a-store environments
spatial capture workflows inside Studio JDB

This video is part of the “Stop Rebuilding Reality” series exploring:

Gaussian splats
reality capture
spatial workflows
immersive environments
and the future of spatial design

And honestly… even with the current limitations, these workflows are already starting to change how we think about captured space itself.

🎥 Full video on YouTube
🔗 https://youtu.be/xeLW9eN8nbc?si=RCzqtIKQycSf6RQJ

#GaussianSplats #RealityCapture #SpatialDesign #Architecture #RetailDesign #LCCStudio #DesignTechnology #StudioJDB

Видео Reality Capture's Hidden Problem канала Joshua de Bruin
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