Baking a Normal Map: transferring details from a High Poly model to a L.P. model in Blender
* https://francescomilanese.gumroad.com/
You can find many 3D models, which can be used in Blender or other softwares, on the Adobe Stock 3D website at the following link:
* https://stock.adobe.com/search/3d-assets
Hello everyone!
A few days ago, I published the final episode of a short introductory series on photogrammetry using Blender, Substance Painter, and Meshroom. In one of the last episodes, I showed how to bake a Normal Map in Substance Painter to transfer the details from a High Poly object to its Low Poly version. In this video tutorial, I’ll show you how to do the same thing in Blender.
Видео Baking a Normal Map: transferring details from a High Poly model to a L.P. model in Blender канала Francesco Milanese
You can find many 3D models, which can be used in Blender or other softwares, on the Adobe Stock 3D website at the following link:
* https://stock.adobe.com/search/3d-assets
Hello everyone!
A few days ago, I published the final episode of a short introductory series on photogrammetry using Blender, Substance Painter, and Meshroom. In one of the last episodes, I showed how to bake a Normal Map in Substance Painter to transfer the details from a High Poly object to its Low Poly version. In this video tutorial, I’ll show you how to do the same thing in Blender.
Видео Baking a Normal Map: transferring details from a High Poly model to a L.P. model in Blender канала Francesco Milanese
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5 мая 2025 г. 23:00:38
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