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How to better use Godot scripts? Planning a RTS Composition System : Multiple Inheritance Issue

Here's how to make a Script Composition System on Godot for an upcoming RTS Project in 3 different methods, the idea is to be able to re-use scripts, and allow them to work in different objects,

Let's see how we can start to lay the foundation of our upcoming RTS Project in this video by analyzing how to implement a script composition system, to create re-usable modules for our game.

And there are some rumblings that Godot will have a trait system, this should provide a basis to understand how script composition could work in Godot,

00:00 Intro
00:20 RTS Composition Needs Overview
03:45 Method A
07:20 Method B
11:36 Method C
20:00 Outro

Видео How to better use Godot scripts? Planning a RTS Composition System : Multiple Inheritance Issue канала Nanotech Gamedev
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