Renowned Explorers With More to Explore (1): Back to Exploring
I've returned to Renowned Explorers International Society; my favorite game of 2015. With the More to explore DLC, I began to take a look at the new content and mechanics offered.
You can buy the game and DLC here: http://store.steampowered.com/app/296970/
Check out the rest of the playlist here: https://www.youtube.com/watch?v=aalmT9s6wg8&list=PLfe4d3tg_8EQpL4WRBj11wDt3arpzkKG2
About the Game:
Renowned Explorers International Society is a strategy rpg from Abbey Games, tasking the player to explore the world for treasure and danger. The game features rogue-like designs and is meant to be replayed for more content and higher scores.
Subscribe and Check Out:
Visit http://Game-Wisdom.com for posts and podcasts on all things Game Industry related.
You can follow me at the following places:
Subscribe on Twitch under https://www.twitch.tv/gwbycer for daily plays around 10 est.
Subscribe on Twitter: https://twitter.com/gwbycer to get the latest updates when new content goes live all around.
Subscribe on Facebook here: https://www.facebook.com/gamewisdom/
You can find me on Patreon under Game-Wisdom or by this link : https://www.patreon.com/GWBycer any donations would be greatly appreciated in order to allow me to continue to put out great content.
About Me:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.
Видео Renowned Explorers With More to Explore (1): Back to Exploring канала Game Wisdom
You can buy the game and DLC here: http://store.steampowered.com/app/296970/
Check out the rest of the playlist here: https://www.youtube.com/watch?v=aalmT9s6wg8&list=PLfe4d3tg_8EQpL4WRBj11wDt3arpzkKG2
About the Game:
Renowned Explorers International Society is a strategy rpg from Abbey Games, tasking the player to explore the world for treasure and danger. The game features rogue-like designs and is meant to be replayed for more content and higher scores.
Subscribe and Check Out:
Visit http://Game-Wisdom.com for posts and podcasts on all things Game Industry related.
You can follow me at the following places:
Subscribe on Twitch under https://www.twitch.tv/gwbycer for daily plays around 10 est.
Subscribe on Twitter: https://twitter.com/gwbycer to get the latest updates when new content goes live all around.
Subscribe on Facebook here: https://www.facebook.com/gamewisdom/
You can find me on Patreon under Game-Wisdom or by this link : https://www.patreon.com/GWBycer any donations would be greatly appreciated in order to allow me to continue to put out great content.
About Me:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.
Видео Renowned Explorers With More to Explore (1): Back to Exploring канала Game Wisdom
Показать
Комментарии отсутствуют
Информация о видео
Другие видео канала
Hylics 2 Continues the RPG Drug Trip | ReviewHow to Judge a Game's Design Thanks to Achievements | Critical Thought (Game Design Lessons)Let's Play Titan Quest Anniversary Edition (8) The End of Hades and the Start of RagnarokDid King's Bounty Create the Bounty-like? | Game Design of the Month Cast, King's Bounty the LegendThe Legacy and Future of Star Control | Paul Reiche and Fred Ford Interview, Perceptive PodcastLet's Play Grim Dawn Hardcore Battle Mage (32): An Attempt at the EndUnderstanding Video Game Balance With Your Baseline Design | Critical Thought, game Design LessonSupraland: Six Inches Under Is A Successful Second Serving | Review, #supraland #gamewisdomBugsnax is a Light Offering | ReviewMinion Masters Multiplayer ActionWhat Makes Movement Fun in Video Games? | Critical Thought, Game Design Lessons, Game Dev,The Weekly #indiegame Showcase 249 | #gamewisdom, Hellcard, Deios, Backpack HeroLet's Build a Clockwork Empire (3): Breaking GroundDrawing the Line Between Inspiration and Copying Game Mechanics | Critical Thought, Game Design TalkCreating an Engaging Emotional Story with Pine: A Story of Loss | Perceptive PodcastThe Masterclass of Multi-System Game Design | Critical ThoughtThe Importance of Humility as a Game Developer | Critical ThoughtExamining Min/Max Game Design | Game Dev Roundtable, Game Design TalkGrim Dawn Co-op Run (1) -- The Team MeetsNioh Way of the Demon (Recorded Live Stream)Unlocking Looping Mode in Monolith | Monolith Relics of the Past Run